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InsaneJ
26th June 2019, 22:37
See this reddit thread:
https://www.reddit.com/r/Minecraft/comments/c5mqwv/a_custom_java_edition_snapshot_to_test_new_combat/



A custom Java Edition snapshot to test new combat mechanics

https://www.redditstatic.com/desktop2x/img/renderTimingPixel.png

The combat mechanics in Java Edition have been a controversial topic ever since the 1.9 update. We want the mechanics to be the same across all editions, but simply porting Java to Bedrock or vice versa is not taking us forward. We want to find a system that is flexible and works well across all input devices.
Main issues in Java Edition,


Too slow for PvP - not exciting enough

Damage per second is too low to beat regenerating items

Too hard to understand for new players

Main issues in Bedrock,


Tedious on controller (Legacy editions fixed this)

Weapons are very similar

Armor is not balanced

This "manually installed Java snapshot" is the first experiment of the new direction of combat mechanics. It's based upon the current Java Edition system, but with the following major changes:


Overall much faster attacks

Attacks only happen when fully charged, even if you spam click

You can hold to attack

Weapons have different reach (attack range)

When you stop attacking, the attack timer will continue charging to 200%

At 200% you can perform special attacks (crits, sweeping, knockback) and these attacks have longer reach

Sweeping only occurs on swords with the Sweeping enchantment

Critical attacks (jump attacks) bypass shields

Shields have no warm-up delay

Shields also activate when crouching/sneaking

If you hit something, the target's "invulnerability timer" will be shorter if you have a quick weapon

Please comment and critique, and give suggestions on where to go from here.
Installation instructions:


Download this zip file: https://launcher.mojang.com/experiments/combat/610f5c9874ba8926d5ae1bcce647e5f0e6e7c889/1_14_combat-212796.zip

Unpack the folder into your "versions" folder of your local Minecraft application data folder (see below if you are confused)

Create a new launch configuration in the launcher and select the "1_14_combat-212796" version

Start the game and the remaining files will be downloaded

Play in a new world! This version is not compatible with other snapshots!

Finding the Minecraft application folder:


Windows: Press Ctrl+R and type %appdata%/.minecraft and press Ok

Mac OS X: In Finder, in the Go menu, select "Go to Folder" and enter ~/Library/Application Support/minecraft

Linux: ~/.minecraft or /home/<your username>/.minecraft/

Once you have the launcher set up you can download the server files from there as well.
Cheers!

Finally!
Personally I've always hated the 1.9 combat mechanics. I'll take fast paced spam-clicky mechanics anytime :)

Heptagon_ru
28th June 2019, 14:48
"Too hard to understand for new players" - right, the new system is much simpler :DDDDDDDDD
I watched a video about this, Hermitcraft guys did lot of them, and personally did not see much benefits or significant difference.
The introduced reach difference seems to be a bad idea - it is impossible to measure if you gonna reach enemy now or not, with all those new reach numbers.
Anyway I don't do any PvP so definitely miss the significance of this.

Elbe97
28th June 2019, 17:48
I remember jumping into 1.9, or whichever version brought that new combat mechanics, straight from something like 1.2.4 and 1.7. I was already freaked out by the changes (at least boat desync was gone thank god), tbh I am still not confident in PvE. And then phantoms arrived, sweet. Oh and here come another changes, everyday I stray further from the chance to grasp Minecraft mechanics :eek: