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InsaneJ
19th February 2021, 13:48
When patch notes are added, they usually come from the Steam News Hub:
https://store.steampowered.com/news/app/892970?updates=true

Botje
19th February 2021, 14:03
New Valheim version is: 0.145.6.

Dourne
20th February 2021, 17:32
There is a current bug with the charcoal kiln. it will stop registering the wood you put in but it takes the wood out of your inventory. current work around is to reboot the server.

Botje
22nd February 2021, 21:36
New Valheim version is: 0.145.6.

Botje
23rd February 2021, 12:16
New Valheim version is: 0.145.6.

InsaneJ
23rd February 2021, 12:26
Botje retrieves the new server version from the server after it has updated and restarted. Obviously we've got a few instances here where the game version seems to be identical to before the update. Assuming that's not a bug I'm adding some more info to Botje's posts including the data it's pulling directly from Steam which is what triggers the update.

Current Valheim info on Steam:

AppID : 896660, change number : 10759221/4294967295, last change : Thu Feb 18 16:58:17 2021

However, when the server restarted just now it also requested this information from Steam and got the following result:

AppID : 896660, change number : 10805972/4294967295, last change : Tue Feb 23 12:00:26 2021

Did they roll back a version?

Botje
24th February 2021, 00:16
New Valheim version is: 0.145.6.

AppID : 896660, change number : 10809436/4294967295, last change : Wed Feb 24 00:00:25 2021

InsaneJ
24th February 2021, 11:31
So something definitely changed. But the game's version number which you get by querying the running server stayed the same. Interesting.

Botje
25th February 2021, 00:16
New Valheim version is: 0.145.6.

AppID : 896660, change number : 10818123/4294967295, last change : Thu Feb 25 00:00:25 2021

Botje
25th February 2021, 12:16
New Valheim version is: 0.146.8.

AppID : 896660, change number : 10825270/4294967295, last change : Thu Feb 25 12:00:26 2021

InsaneJ
25th February 2021, 12:23
New Valheim version is: 0.146.8.

AppID : 896660, change number : 10825270/4294967295, last change : Thu Feb 25 12:00:26 2021


It worked! Very nice :)

Dourne
25th February 2021, 16:35
New Valheim version is: 0.146.8.

AppID : 896660, change number : 10825270/4294967295, last change : Thu Feb 25 12:00:26 2021

any way to post the changes for us lazy people?

InsaneJ
25th February 2021, 19:39
If you can point me to a place where they are posted automatically when Valheim updates, maybe.

For Minecraft I pull the resolved issue numbers from Mojang's Jira directly for each build. Would be nice if Valheim had something like that.

*edit*
Closest I've found is an announcement posted on the Valheim Steam pages:
https://steamcommunity.com/games/892970/announcements/detail/3058478454614595940

But I doubt that's posted automatically and it would be a pain to locate and parse.

The Version History on the Valheim wiki also seems to be manually edited judging by the timestamps of the edits vs when Steam updated.
https://valheim.fandom.com/wiki/Version_History

Botje
26th February 2021, 00:16
New Valheim version is: 0.146.8.

AppID : 896660, change number : 10831230/4294967295, last change : Fri Feb 26 00:00:25 2021

Dourne
26th February 2021, 00:20
If you can point me to a place where they are posted automatically when Valheim updates, maybe.

For Minecraft I pull the resolved issue numbers from Mojang's Jira directly for each build. Would be nice if Valheim had something like that.

*edit*
Closest I've found is an announcement posted on the Valheim Steam pages:
https://steamcommunity.com/games/892970/announcements/detail/3058478454614595940

But I doubt that's posted automatically and it would be a pain to locate and parse.

The Version History on the Valheim wiki also seems to be manually edited judging by the timestamps of the edits vs when Steam updated.
https://valheim.fandom.com/wiki/Version_History

for now it is also posted when you start the game before choosing a server. If you start from steam it skips the update page. found it when i got dc'd from server update.

Botje
26th February 2021, 12:16
New Valheim version is: 0.146.11.

AppID : 896660, change number : 10834834/4294967295, last change : Fri Feb 26 12:00:25 2021

InsaneJ
26th February 2021, 13:31
for now it is also posted when you start the game before choosing a server. If you start from steam it skips the update page. found it when i got dc'd from server update.

The ingame changelog doesn't seem to be complete, at least for me. This is what I get ingame:
4181

And this is what's written on the Steam page (https://steamcommunity.com/games/892970/announcements/detail/3058478454614595940):

* Crafting item-dupe bug fix
* Harpooned player & ship bug fix
* Fixed player ragdoll
* Bonemass,Moder,Yagluth difficulty tweaks
* Moder music updated
* Tombstone bugfix (probably wont fix disappearing tombstones though)
* Fixed world corruption caused by pressing ALT+F4 while logging out.
* Deathsquitos have slightly longer audio range
* Tweaked audio on blast-furnace & spinning wheel
* Shared map position setting is saved per world
* Updated network stats (F2)
* Building destruction drop-fix
* Vulkan support in windows builds
* Network disconnection bugfix
* Updated socket-backend
Posted Thu, February 25, 2021@9:44 AM CET

Two lines ingame vs a lot more on the Steam page.

Botje
2nd March 2021, 00:17
New Valheim version is: 0.146.11.

AppID : 896660, change number : 10858223/4294967295, last change : Tue Mar 2 00:01:26 2021



Fixed connected player counter (Correctly ending auth sessions)
Fixes instant disconnection issue that some players have experienced.

Botje
2nd March 2021, 11:49
New Valheim version is: 0.147.3.

AppID : 896660, change number : 10865381/4294967295, last change : Tue Mar 2 11:47:41 2021


Todays patch has some huge changes to dedicated servers. Dedicated servers now always use direct connections instead of using Steam Datagram Relay (SDR). This should result in much lower latency for most players. Private dedicated servers are enabled by adding "-public 0" to the server command line (See server manual PDF). You can only connect to private dedicated servers using the "Join IP"-button. I really hope this patch solves a lot of connection issues introduced in last weeks patches ( due to switching socket backend ). In addition to these dedicated-server fixes valve are also working on fixes to the SDR system (used when connecting to non-dedicated servers) and i believe there is already a beta-steam-client available that fixes some of these issues. Thanks everyone!!



Localization updates
Made Haldor head-turn smoother
Object network interpolation is skipped if object was far away, solved issue with network players flying through the air when entering dungeons & exiting portals etc
Added -public 1/0 flag to dedicated server again, Allows players to host local lan only servers
Join IP-button updated to allow for lan-connections (dedicated servers only) & added DNS support
Dedicated servers use directIP connection instead of SDR, solves issues with slow steam relays in some areas of the world
Bonemass puke-effect network fix
Updated Dedicated-server PDF manual
Prevent pickup items when entering portals
Lowered wolf procreation slightly
Lowered chance of boss trophy talking

Botje
23rd March 2021, 10:33
New Valheim version is: 0.148.6.

AppID : 896660, change number : 11038442/4294967295




Campfire,Bonfire & hearth take damage when dealing damage
Reinforced chest inventory space increased to 6x4
All boss drops can now float on water
Sunken crypt entrance tweaked (to stop tombstones from getting stuck)
Fixed rotation of Wood tower shield on item stands
Deathsquito & Drake trophy drop rate increased
1 & 2 Star creature HP fix
Night-spawning wolves should be easier to tame now (should stop trying to run away & despawn after starting to tame)
Harpoon does not work on bosses anymore
Ingame console disabled by default (add launch argument "-console" to enable)
The console command for enabling developer/debug commands has been changed to “devcommands” from “imacheater” and a warning message has been added.
Improved enemy projectile reaction system
Battle axe tweaks (hits multiple enemies easier)
Player knockback force is affected by equipment speed modifiers (IE heavy gear will reduce the knockback from enemies)
Blackforest stone tower tweaks
Ward system fixes (You can no longer place a new ward where an enemy ward overlaps)
Comfort calculation fixed
"Failed to connect" error message fixed
Serpent trophy stack fix
Missing Moder spawn location in some worlds fixed (NOTE: For existing worlds "genloc" command needs to be run manually in a local game with dev commands enabled to generate new locations, this is only needed if your specific world has this issue, this is not very common)
Megingjord item-collider fix
Added a slight use-delay on Hammer, Hoe & Cultivator
Hammer remove auto-repeat added
Better network bandwidth handling (should work better on low bandwidth connections & also use higher data rate if possible)
Dolmen location fixes (Stop top stone from falling for no reason)
Fixed removing item from item-stand not always syncing item stats
Server list refresh button can be pressed before the entire list has been downloaded
Better bad connection detection
Fixed issue causing server to send more data the longer a client was connected
Localization updates

Botje
29th March 2021, 13:47
New Valheim version is: 0.148.7.

AppID : 896660, change number : 11090401/4294967295


Localization updates
Added separate walk-sneak snow footstep sfx
Music update ( fixed some sound glitches )
Credits updated ( Changed the look of the credits screen & added missing names )
Hammer,Hoe & Cultivator timing & input tweaks (Slightly lower use delay & queued button presses for a smoother experience... just for you)

Botje
19th April 2021, 15:02
New Valheim version is: 0.150.3.

AppID : 896660, change number : 11266790/4294967295


This was a long one! This patch has been taking extra long time to develop due to the new terrain-modification system. The new terrain modification system is made to reduce the number of network instances and make loading faster and smoother. Technically it’s a pretty big change but hopefully you should not notice that much of a difference except some minor behaviour changes to the hoe and pickaxe and of course much smoother loading of areas with a lot of terrain modifications. All terrain modifications after this patch (using the hoe, pickaxe or cultivator) will automatically use the new modification system. For existing areas where heavy terrain modifications have been made before this patch we have added a special console command “optterrain” that basically converts all the old terrain modifications in the nearby area to the new system. To use the “optterrain” console command, you first need to enable the ingame console by adding “-console” as a launch argument for the game.

Fixes


Swamp draugr spawner location fix to prevent draugrs from spawning inside stones
Lox pet-sfx fix
Torches in locations should no longer support constructions
Dolmen location stone size fix
New terrain modification system
Terrain-modification priority changed (Terrain modifications in an area should load before buildings, only applies to the new terrain modification system)
World loading tweaks (to fix issues with ships and buildings getting damaged while loading)
Stop server list download when leaving the start menu (to decrease network bandwidth usage)
Lowered the amount of stone required to Raise ground using the hoe

InsaneJ
19th April 2021, 18:26
There is no version history available on the wiki or Steam group yet. Stay tuned!

*edit*
Added the changelog to Botje's post above.

Botje
22nd April 2021, 18:32
New Valheim version is: 0.153.2.

AppID : 896660, change number : 11298331/4294967295


Good day, today we have a fine selection of fixes and tweaks for you guys to enjoy, including some much needed sparkling visual updates on a few of our older creatures. We also made some changes to the harpoon mechanics to make it less rubberband-y and more rope-y. Enjoy!

Fixes
* Fixed smelter issue when a very long time has passed since visiting (10000 days)
* 30s Pre world save warning added
* Stone stair physics fix
* Inventory screen gamepad focus fix
* Large-creature visual overhaul (troll, boss-2 & boss-3)
* Troll ragdoll material fix
* Harpoon mechanics overhauled
* Engine updated (some stability improvements)
* Draugr archer visual fixes (1 & 2 star draugrs sometimes got the wrong material)
* Fixed issues when crafting station is destroyed while in use
* Creature group spawning adjusted to avoid spawning over total limit (in some cases)
* Credits updated
* Localization updates

InsaneJ
28th May 2021, 21:21
Whoops. The cronjob that restarts the Valheim server worked a little too well and it brought the server back to life. That too is disabled now :B

Botje
23rd September 2021, 17:20
New Valheim version is: 0.202.19.

AppID : 896660, change number : 12650726/4294967295

Fixes
* Rebalanced hp/stamina on most foods ( more stamina on hp foods and more hp on stamina foods etc )
* Fixed tar-pit not spawning on dedicated-server worlds
* Slightly lower hp on Fulings & Fuling shamans
* Slightly easier to stagger Fulings
* Fixed issue with pressing I in server list while trying to filter servers
* Lower bow stamina use
* Cage wall 1x1 physics fix ( Already placed pieces will probably need to be repositioned )
* Boars now also eat blueberries, raspberries & mushrooms
* Chinese translation fix

InsaneJ
24th September 2021, 14:05
The server is now officially open again. There has been a big update: Hearth & Home and it's looking good.

Here's the trailer:

https://www.youtube.com/watch?v=GlePlUL9npA


And here's the news post on Steam with more info and screenshots:
https://store.steampowered.com/news/app/892970/view/5527595439289052712



Patch 0.202.14 (HEARTH & HOME)

General improvements

Weapons rebalanced (All weapons have been rebalanced to be more viable as main weapon and also have more unique playstyles)
Blocking system overhauled (Current maximum hp now greatly affects your ability to block attacks, stagger bar gui added)
Naming tamed creatures
Gamepad sensitivity settings
Auto-pickup toggle button added
Graphics settings (Active point lights & Active point light shadows)
Tamed creatures affected by friendly fire setting (i.e you can’t hurt a tamed creature unless you enable friendly fire or use the new Butcher knife item)
Various other improvements and bugfixes



Food

Food rebalance (Most food items now give mainly stamina or mainly health to make food choices more interesting)
Food GUI overhauled to work better with the rebalanced food
Over 10 new things to eat (Actually 12)



World

Tamed Lox now have a purpose
Slimy locations & creatures added to plains
New plantable seeds: Birch, Oak & Onions



Items

New weapons: Crystal battleaxe, Silver knife
New shields: Bone tower shield, Iron buckler
Butcher knife (Special weapon for butchering tamed animals)
Thunder stone (Sold by trader)
Lox accessory



Building

New Darkwood building pieces like shingle roofs, beams, decorations and more
New types of furniture, including but not limited to a mighty stone throne and a steamy viking hot tub
Crystal walls
New types of stacks to show off your treasure and resources
Cauldron improvements: Spice rack, Butcher’s table, Pots and pans
Cartography table (For sharing map-data with other players)
Oven added (For baking bread and pie)
Obliterator added (Items be gone)
Iron cooking station (Required to cook some types of meat)
... and more!

Botje
4th October 2021, 14:13
New Valheim version is: 0.203.10.

AppID : 896660, change number : 12750755/4294967295


Further post-Hearth & Home-tweaks
This time we’ve made some more adjustments to make everything feel more balanced. Some food stats have been changed, but more importantly all melee weapons will now cost less stamina to use. We also taught the Fulings some new battle tactics and told night-spawning monsters to go to bed once the sun is up. And since fall is properly setting in, you can now make your home even cozier (or spookier) with a Jack-o-turnip!
Fixes
* Oven & cookingstation drop food items when destroyed
* Gamepad sensitivity save fix
* Acorn & Birch seed drop rate increased
* Onion seed icon tweak
* Player number difficulty scale tweaks
* Removed comfort from Crystal wall
* Atgeir, Blackmetal axe, Bronze spear tweaks
* Lower melee weapon stamina drain
* Knives have more durability
* Tweaked some food stats based on effort to craft (blood pudding, boar jerky, bread, deer stew, mincemeat sauce, wolf jerky)
* Night-spawning monsters despawn faster in the morning
* Parry ranged attacks staggers caster again (illogical but fun)
* Fuling AI tweaks (Spreads out & circles more)
* Longer Lox attack cooldowns
* Frost damage slowdown fix
* Shield tutorial trigger fix for wood shields
* Wood log 26° & 45° stability fix
* Jack-o-turnip enabled
* Torch + weapon jog animation fix

Botje
4th October 2021, 16:58
New Valheim version is: 0.203.11.

AppID : 896660, change number : 12752166/4294967295


A quick fix for the resolution setting in the settings screen. Sorry about that =)

0.203.11
* Fixed issue with resolution setting in settings gui

Botje
14th December 2021, 09:10
New Valheim version is: 0.205.5.

AppID : 896660, change number : 13412976/4294967295


We noticed that some items tended to auto-stack and disappear in multiplayer, and we’re happy to say that the responsible fulings have finally been caught and dealt with. For this patch we’ve also adjusted the music volume in the Swamps, which was a bit lower than the rest. And just in time too, since we think some of you will spend a bit more time there in the near future...

Bug fixes:

* Fixed network issue when picking up items that just auto-stacked
* Location music transition fixes
* Swamps music volume tweak
* Some player animation transition fixes
* Monsters wakes up if hit by a ranged attack
* Jump animation issue fixed

Improvements:

* Console command auto complete help

News:

* Added new armor set
* Something stirs in the swamps

Botje
14th December 2021, 15:11
New Valheim version is: 0.206.5.

AppID : 896660, change number : 13415924/4294967295


We’ve concluded that you’ve all been on good behavior, so we have some holiday gifts for you all! This includes some seasonal decorative items, as well as a brand new armor stand that you can use to display your armor sets. To let you all get some peaceful rest, we have also taught tamed wolves to stop howling.

Fixes:

* Location music tweaks
* Abomination drop & spawn tweaks
* Localization updates
* Enabled clipping check when placing thrones

Improvements:

* Troll animations overhauled
* Tamed animals are no longer afraid of fire
* Peace and quiet (Tamed wolves no longer howl)
* Serverlist profanity filter

News:

* Building item: Armor stand (Display your gear)
* Merry Yule

InsaneJ
22nd February 2022, 21:01
I've done some work on the server update mechanism. It should now only trigger an update when there's an update to the "public" branch of Valheim on Steam. Previously it would force a server update any time they uploaded something to one of the experimental branches as well which effectively only restarted the server because there wasn't anything to upgrade to at that point.

So yeah, fewer server restarts and only when there's an actual update available hopefully. We'll see how it goes when the next update comes along. They currently have version 0.207.15 in public testing so it shouldn't be too long before we get more stuff to play with in Valheim :)

Read more about the upcoming version here:
https://store.steampowered.com/news/app/892970/view/3131694291117614096

Botje
1st March 2022, 10:24
New Valheim version is: 0.207.20.

public { buildid 8276154 timeupdated 1646125970 }


The fenrings stalking the Mountains at night had to come from somewhere. Now you can finally discover the strange frozen caves where their brethren reside – if you’re brave enough to face them. Maybe you’ll even be able to learn a thing or two from how they fight?

For this patch, we have also optimised the game for the Steam Deck. This also includes full controller support for PC as well, and a pause feature in singleplayer. That’s right, if you’re playing alone you’ll now be able to step away from the game for a moment without having to worry about being found by a troll!

Please note
that this update forces a fresh location generation of your worlds. This will cause slightly longer loading times the first time you open them, and it might slightly move some boss locations. The Frost Caves will also only appear in previously unexplored areas.


GENERAL PATCH NOTES


New Content:

* Suddenly… Frost Caves!
* Anniversary drinking horn added. Skål!

Fixes & Improvements:

* Pause function in singleplayer
* Full controller support! (Gamepad legend and alternative glyphs)
* Gamepad text input when running through in steam big picture mode
* UI, settings and Steam Deck fixes
* FPS Limiter and reduced background performance
* Split dialog can take numeric input
* Signs can now be built without a workbench
* Bug fixes and quality of life improvements
* Armour stand now supports atgeirs and shield styles
* Nomap mode tweaks



DETAILED PATCH NOTES


New Content:

* Frost Caves added as a new dungeon (Will only appear in unexplored areas)
* New enemies: Ulv, Cultist, Bat
* New crafting materials: Red jute, Fenring hair, Fenring claw
* New armour set: Fenris Coat, Fenris Leggings, Fenris Hood (equip all at once for an extra bonus!)
* New weapon: Flesh Rippers (Fists)
* New build pieces: Red jute carpet, Red jute curtain, Standing brazier
* New event: “You stirred the cauldron”


Fixes & Improvements:

* FPS limiter setting and option to reduce GPU usage when minimised, menu FPS capped to 60
* Various console command improvements and additions, see console ‘help’
* Fixed some dungeon parts not being fully deterministic (ends)
* Nomap mode improvements (vegvisr alternative, nomap is server setting, max distance for shouting, random build/spawn rotation, ‘noportals’ command)
* Resolution now only shows refresh rate when forcing exclusive fullscreen
* Various UI fixes
* Changed name of Unarmed skill to Fists
* Helmets covering the player character’s face should now hide beard
* “Reduce background performance” is available as a setting
* Recipes for Jack-o-turnip + Yule stuff disabled

Quality of Life:

* Building marker is more subtle and indicates piece rotation
* Corpse run gives carry weight bonus to compensate for unequipped belt
* Crafting stackable items while having full inventory now possible if there are are available stack slots
* Fixed a bug where sometimes stackable items won’t be taken when having full inventory and pressing ‘Take All’ in a chest
* Chat can now be closed using esc, mouse or gamepad B

Gamepad support:

* Full controller support!
* Controller legend visible in pause menu and settings
* Controller text input when running in Steam big picture mode. Chat, characters, signs, pets etc can now be named using the controller.
* Controller mapping of all game features
* Context menus will now always show controller buttons when using controller
* Alternative controller glyph style option
* Skills window scrollable with gamepad
* Crafting can be cancelled if pressing the button again (like with mouse)
* Fixed some missing/misplaced gamepad tooltips

Steam Deck:

* Steam Deck controller layout shows when playing on Steam Deck
* Loads default settings catered to the Steam Deck

Localisation:

* Improvements for several community translated languages

InsaneJ
1st March 2022, 22:14
It works! The new update function that is.

Mupje and I have been playing a bit of Valheim lately. We had a lot of fun cheesing the Elder boss. If anyone else would like to try, we build a wall around the summoning platform locking him in. Then it's just a matter of pelting him with fire arrows :)

Botje
11th April 2022, 10:56
New Valheim version is: 0.208.1.

public { buildid 8449485 timeupdated 1649666670 }

PATCH NOTES

* Fixed a bug where trolls would not get staggered correctly sometimes
* Map key legend fixes and remove map icon gamepad mapping set to LB
* Various small fixes to Frost Cave rooms
* Fixed a bug related to pausing after being in debugmode and changing server
* Upgrade function will now remember the selected object when upgrading
* Fixed a bug where the split stack number sometimes would not be visible on high resolutions
* Fixed a bug where sometimes smelters would not always use the correct amount of coal
* Fixed some items not being covered in snow
* Hotbar selection marker now more visible on light backgrounds when using gamepad
* The ‘resetsharedmap’ console command added and various devcommands improvements
* Buying items from the trader on gamepad no longer buys twice, plus some interface tweaks
* Keyboard & gamepad hints for inventory screen
* Picking up your tombstone will now try to stack items
* Fixed an issue where tombstones sometimes would be unreachable in Swamp trees

Botje
20th June 2022, 14:36
New Valheim version is: 0.209.8.

public { buildid 8954340 timeupdated 1655728417 }

Patch Notes

New Content:
* Maypole now enabled in the building menu
* Flower crowns!
* New banner colours (Orange, white, yellow and purple)

Fixes & Improvements:
* Unity updated to version 2020.3.33 (should reduce crashes!)
* Tamed animals now follow the player into Haldor’s forcefield
* Tweaks to Yagluth’s hair so it no longer flies around in the air
* Console command exclusivefullscreen is now toggleable
* Mods can now set an isModded flag to let players and our support know the game is modded
* Inventory keyboard UI hint fixed
* Console server command 'recall’ added (teleports other players to your position)

Steam Cloud:
* Cloud save files will now be stored in Steam/[YourIDNumber]/892970 instead of AppData
* Local files will now be stored in “worlds_local” and “characters_local” under AppData and no longer be synced to cloud to avoid sync conflicts and dataloss when using multiple accounts on the same machine, and when using dedicated servers.
* Files still in the old file structure will be moved to the Steam Cloud or new local folder when used and a backup will be kept
* Worlds’ save files can now be renamed and will load correctly
* Large worlds (300mb or bigger) should now sync correctly
* Maximum Cloud storage for Valheim has increased greatly, thanks Valve!

Botje
20th June 2022, 20:06
New Valheim version is: 0.209.9.

public { buildid 8972193 timeupdated 1655748259 }

Dedicated-server world loading fix.

This patch fixes the world load issue introduced in 0.209.8, causing dedicated servers to fail to load worlds saved in the now legacy “worlds/” directory (and instead creating a new empty world)

Unfortunately if you already got a world-reset caused by this, try removing the broken world from "worlds_local/" (but don’t touch “worlds/” ). This will make the server load the original working world from “worlds/” instead.

Shit happens :( sorry

Botje
21st June 2022, 13:58
New Valheim version is: 0.209.10.

public { buildid 8977163 timeupdated 1655812370 }

Yet another hotfix, fixes issue with world creation caused by the steam cloud-save overhaul.

Again, sorry if this caused issues for some of you.

Botje
30th August 2022, 13:41
New Valheim version is: 0.210.6.

public { buildid 9384143 timeupdated 1661858997 }

This patch consists of an important fix to a bug which would cause the game to crash, often with a reset of the game world in the process. Both the crashing and the resulting reset have now been solved, and we have also added a function to let you automatically backup your saves.

If you have lost a world due to this issue prior to this patch, you can follow this guide (https://steamcommunity.com/linkfilter/?url=https://steamcommunity.com:/linkfilter/?url=https://www.reddit.com/r/valheim/comments/vssxdi/how_to_restore_most_recent_working_world_save/) to restore your progress.

If you’re playing on a dedicated server, make sure that the server host has updated the game before you play, in order to avoid unforeseen issues.

Fixes & Improvements:


Autobackup system added that will keep one 2-hour and one 12-hour backup by default and can be customised in misc settings. Default setting on dedicated servers is 4, which can be customised with new parameters (-backups -backupshort -backuplong).
The game will now save after you sleep, or at 30 minute intervals, and the timer is reset when using the manual save console command. The save interval can be customised on dedicated servers using the new parameter (-saveinterval).
Using the console save command now also saves the character file
The dedicated server manual PDF has been updated with the new parameters.
World save gets disabled if it’s a corrupted world file or if it’s an incompatible world version and the game will return to the main menu. Dedicated servers will shut down if the world is corrupt.
A change to Steam Cloud saves to avoid a particular crash during saves that could corrupt the world save.
The game returns to a pause state if a multiplayer host is alone in a multiplayer session if all players leave (like it was previously).
Players can no longer create a world with the same name when Steam Cloud saves are enabled.
Characters with duplicate filenames will now be hidden.
Characters with different names from the filename will be displayed to differentiate between renamed files
Local and legacy characters will now be deleted properly if Steam Cloud is enabled
Beehive VFX on-hit fix
Removed the ability to craft/build the Midsummer items

Botje
27th September 2022, 13:33
New Valheim version is: 0.210.6.

public { buildid 9384143 timeupdated 1661858997 } default_old { buildid 9384143 description Previous stable timeupdated 1664278005 }

Botje
27th September 2022, 13:48
New Valheim version is: 0.211.7.

public { buildid 9592606 timeupdated 1664278565 } default_old { buildid 9384143 description Previous stable timeupdated 1664278005 }

This patch includes full crossplay support, which means that you will be able to play with any other Valheim player, no matter where they’re playing from. If your friends get the game through a different platform, you’ll be able to join their game and show them the ropes. Or why not invite them over to your world and show them all your cool buildings?

Our friends at Piktiv have worked hard to make sure the game looks and feels the same regardless of what platform you’re using, but the patch does entail a minor change to the GUI in the starting menu in order to make other people’s worlds as smooth as possible. If you’re playing as a Steam player with other Steam players, it will work just the same as before (with the addition of now being able to mark a server as favourite). If one or more players are playing from a different platform, there will instead be a join code that you can use in order to enter the game.

Dedicated server hosts will need to enable crossplay if they want non-Steam players to be able to join, and the dedicated servers will then be joinable both with the regular IP address, and with the new join codes.

As always, make sure your game has the same patch version as your friends’, or else connecting to each other might not work. You’ll find the version number in the bottom right corner of your main menu screen.


Detailed patch notes:

Crossplay support added

‘Manage saves’ GUI added so that it’s easier for players to restore/remove saves & backups
Minor network optimization for in-game hosting (Less demanding for the host when other players are in the game at the same time)
'Join Game' tab has been updated. Players can now add favourite servers, and see if a server is running, and if they support crossplay or not.**
Players can now use the parameter ‘-crossplay’ while running Dedicated servers to support crossplay. When using this parameter, the backend will be running Playfab instead of Steamworks. (A ‘Join code’ will appear when you join a Dedicated server supporting crossplay. Players can use this code to join the server. This Join code is regenerated whenever the server is restarted.)
A new branch, "default_old", has been added, where you can play on the previous Steam version of the game in case your server hasn't been updated yet (Steam might need a restart for the branch to show up)


**A question mark indicates that a server status is uncertain, while a red X indicates that the server is down. If there is a “shuffle” icon next to the server status, that means the server supports crossplay.

Botje
4th October 2022, 10:06
New Valheim version is: 0.211.8.

public { buildid 9623960 timeupdated 1664870302 } default_old { buildid 9592606 description Previous stable timeupdated 1664870269 }

This is just a small bugfix patch to correct some issues that arose after the crossplay patch.


Removed maypole & midsummer crown (sorry)
Multiple server instances on the same computer is now allowed
The game launches with vulkan by default on Linux
Profanity filter fixes
Server DOCKER launch script added (see server manual pdf for details)

Botje
11th October 2022, 09:54
New Valheim version is: 0.211.9.

public { buildid 9664762 timeupdated 1665474630 } default_old { buildid 9623960 description Previous stable timeupdated 1665474604 }


* This patch features multiple changes from the PlayFab backend. The majority of these changes include stabilising connection issues, as well as fixing send/receive limitations in multiplayer.

Botje
28th October 2022, 10:11
New Valheim version is: 0.211.9.

public { buildid 9792153 timeupdated 1666943832 } default_old { buildid 9664762 description Previous stable timeupdated 1666943806 }

* Fixed a Linux-specific bug that deleted characters/worlds when moving them back and forth between Local and Cloud
* Prevent joining servers from the main menu if incompatible server version right away (instead of loading and then kicking you back out)
* More PlayFab tweaks
* Enabled Jack-o-turnip seasonal decoration item

Botje
6th December 2022, 13:03
New Valheim version is: 0.212.7.

public { buildid 10065092 timeupdated 1670328037 } default_old { buildid 9792153 description Previous stable timeupdated 1670327967 }


https://youtu.be/TyHAvmBKK50

Abbreviated Patch Notes:
New content:
New biome – Mistlands:

New mechanics
9 new creatures + Mistlands boss
More than 20 new crafting materials
2 new crafting stations, 3 crafting station extensions, and 3 other resource/crafting constructions
15 new food items
3 new potions
More than 25 new craftable items (weapons, armours & tools)
More than 35 new building/furniture pieces for building, decorating and defending your base
New type of dungeon
New lore stones
New dreams
New music


Misc:

Fishing update
12 new emotes
9 new hairstyles and 7 new beard styles
Enabled Yule seasonal items (Yule tree, Yuleklapp, Yule wreath, Yule garland and Mistletoe)


Fixes & Improvements:

Various console command improvements
Multiple animations have been updated and improved
Multiple VFX have been updated and improved
Various other tweaks



https://youtu.be/cZOuBjvETR8

Detailed Patch Notes:
New content:

New mechanics:
Wisplight (Move the mist out of your way using stationary wisplights or one that follows you wherever you go)
Magic! (Eat foods with Eitr in order to use magic staves, and develop the new skills Elemental Magic and Blood Magic)
Mushroom farming (The new Mistlands mushrooms can be grown from the comfort of your own home)
Poultry (Get eggs, hatch and raise chickens, take care of your hens and get more eggs!)
Friendly/unfriendly NPCs (They’re on your side as long as you don’t upset them!)


New creatures:

Enemy: Seeker
Enemy: Seeker Brood
Enemy: Seeker Brute
Enemy: Gjall
Enemy: Tick
Creature: Hare
Creature: Hen (and Chick)
NPC/Enemy: Dvergr (Rogue and Mage)
NPC: Munin – raven of lore
Boss: The Queen


Crafting:

Material: Black marble
Material: Yggdrasil wood
Material: Blood clot
Material: Soft tissue
Material: Refined eitr
Material: Sap
Material: Royal jelly
Material: Magecap
Material: Jotun puffs
Material: Egg (can be purchased from Haldor, or lain by hens)
Material: Raw chicken meat
Material: Raw seeker meat
Material: Raw hare meat
Material: Scale hide
Material: Carapace
Material: Mandible
Material: Bilebag
Material: Mechanical spring
Material: Black core
Material: Dvergr extractor
Material: Wisp
Material: Sealbreaker fragment
Workstation: Black forge
Black forge extension: Black forge cooler
Workstation: Galdr table
Galdr table extension: Rune table
Cauldron extension: Mortar and pestle
Crafting construction: Eitr refinery
Misc: Wisp fountain
Misc: Sap extractor
Resource location: Giant Remains
Resource location: Ancient roots
Tree type: Yggdrasil shoot



New food items and potions:

Food: Cooked egg
Food: Cooked chicken meat
Food: Cooked seeker meat
Food: Cooked hare meat
Food: Magecap
Food: Jotun puffs
Food: Misthare supreme
Food: Meat platter
Food: Mushroom omelette
Food: Yggdrasil porridge
Food: Seeker aspic
Food: Salad
Food: Fish n’ bread
Food: Honey glazed chicken
Food: Stuffed mushroom
Potion: Major health mead
Potion: Lingering stamina mead
Potion: Minor eitr mead


New craftable items:

Tool: Wisplight
Tool: Black metal pickaxe
Tool: Dvergr lantern
Key: Sealbreaker
Weapon: Mistwalker (sword)
Weapon: Jotun bane (axe)
Weapon: Demolisher (sledge)
Weapon: Carapace spear
Weapon: Himmin afl (atgeir)
Weapon: Spine snap (bow)
Arrows: Carapace arrow
Weapon: Krom (two-handed sword)
Weapon: Skoll and Hati (dual-wielded knives)
Weapon: Arbalest (crossbow – new skill!)
Bolts: Iron Bolt, Bone Bolt, Black Metal Bolt, Carapace Bolt
Weapon: Staff of frost (elemental magic – new skill!)
Weapon: Staff of protection (blood magic – new skill!)
Weapon: Dead raiser (blood magic – new skill!)
Weapon: Staff of embers (elemental magic – new skill!)
Bomb: Bile bomb
Ballista ammunition: Black metal missile, Wooden missile
Shield: Carapace shield
Shield: Carapace buckler
Armour set: Carapace breastplate, Carapace greaves, Carapace helmet
Armour set: Eitr-weave robe, Eitr-weave trousers, Eitr-weave hood
Cape: Feather cape (New status effect: Feather fall)


New building and furniture pieces:

Building pieces: 14 Black marble pieces (1m square block, 2m square block, 2m rectangle, arch, plinth, plinth corner, wide column, small column, floor, triangle floor, cornice, cornice corner, stairs & quarter spire)
Building pieces: 2 Angled Darkwood beams (26o & 45o)
Building pieces: 2 Angled Iron beams (26o & 45o)
Building piece: 2 Spiral stairs (left & right)
Building piece: Dvergr metal wall
Furniture: Hare rug
Furniture: Black marble bench
Furniture: Black marble throne
Furniture: Black marble table
Furniture: Wisp torch
Furniture: Blue jute drapes
Furniture: Blue jute curtain
Furniture: Blue jute carpet
Furniture: Dvergr wall lantern
Furniture: Dvergr lantern pole
Stack: Yggdrasil wood
Stack: Black marble
Defence: Dvergr stake wall
Defence: Dvergr sharp stakes
Defence: Ballista
Defence: Trap


Misc:

New music (Mistlands, Mistlands boss, Mistlands locations, other locations & Haldor)
New dreams
New lore stones
New locations (Various Dvergr outposts, Dvergr ruins and more)
New dungeons (Infested mines)
New hair styles (Curls 1, Curls 2, Gathered braids, Neat braids, Pulled back curls, Royal braids, Short curls, Single bun & Twin buns) and beard styles (Braided 4, Braided 5, Royal 1, Royal 2, Short 4, Stonedweller & Thick 2)
New emotes (Blow kiss, Bow, Cower, Cry, Dance, Despair, Flex, Come here, Headbang, Kneel, Roar & Shrug)
New events (“What’s up gjall?” & “They sought you out”)
yagluth_thing is now Torn Spirit
New Forsaken power
Haldor’s stock will update depending on boss progression
Terrain generation change, to increase the amount of Mistlands on the map
Enabled Yule seasonal items (Yule tree, Yuleklapp, Yule wreath, Yule garland and Mistletoe)


Fishing:

New fish types (Trollfish, Giant herring, Tetra, Grouper, Anglerfish, Pufferfish, Magmafish, Northern salmon & Coral cod) and craftable baits for each biome (Mossy, Sticky, Cold, Stingy, Misty, Hot, Frosty & Heavy)
Fishing is now a skill that improves stamina use and pull speed
Fish can now be picked up and mounted on item stands, or can be made into raw fish at the cooking station instead
Fish can now be different sizes that give more raw fish
Fish now follow the waves’ movement
Fish can now jump over the water, and flop around on land
Fish now appear in ice caves
Correct key hints will be shown when fishing


Fixes & Improvements:

Console command improvements:
There will now be a proper error message if commands aren’t entered correctly
‘nocost’, ‘god’ and ‘ghost’ can optionally be specified to on or off
‘location’ can now optionally specify ‘save’ to not disable world save
‘spawn’ can now specify ‘i’ to only spawn an object if it’s not already in your inventory
‘recall’ (makes a server wide recall of all or named players, to your position)
‘aggravate’ (aggravates all nearby neutrals)
‘restartparty’ (resets PlayFab network when on crossplay, can be used by both host and client)
‘killall’ replaced with ‘killenemies’ and ‘killtamed’


Misc:

Multiple animations have been updated and improved
Multiple VFX have been updated and improved
Stamina level is now saved on logout
Removed stamina usage multiplier when running uphill
Reorganised building GUI
Rugs no longer flicker when placed on top of each other
Reworked knockback mechanics
Map icons can no longer be deleted or crossed when hidden
Holstering while dodging will no longer lock the weapon holstered
The durability should now always be shown correctly
Biome music will now be played correctly when continuous music is disabled
Deadspeak fixed for Bonemass, Moder and Yagluth
Disabled Jack-o-turnip seasonal item
Minor performance tweaks
Axe now has a special attack
Some enemies now have weak spots

Botje
20th December 2022, 09:25
New Valheim version is: 0.212.7.

public { buildid 10065092 timeupdated 1670328037 } default_old { buildid 9792153 description Previous stable timeupdated 1670327967 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
20th December 2022, 09:55
New Valheim version is: 0.212.7.

public { buildid 10065092 timeupdated 1670328037 } default_old { buildid 10065092 description Previous stable timeupdated 1671525855 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
20th December 2022, 10:10
New Valheim version is: 0.212.7.

public { buildid 10153247 timeupdated 1671526797 } default_old { buildid 10065092 description Previous stable timeupdated 1671525855 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
7th February 2023, 15:11
New Valheim version is: 0.213.4.

public { buildid 10452065 timeupdated 1675778464 } default_old { buildid 10153247 description Previous stable timeupdated 1675778436 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Abbreviated Patch Notes:
New Content:

New build piece: Hexagonal gate
New item: Fishing hat


Fixes & Improvements:

Players can now “use” a trophy on ballistas to limit what it will shoot at
Balance tweaks to various Mistlands enemies
Mist torches are no longer a primary target for enemies
Fixes to Mistlands dungeons and boss room entrances
Various other bug fixes
Various fishing fixes
Various networking fixes



Detailed Patch Notes:
New Content:

New build piece: Hexagonal gate
New item: Fishing hat (needs a super secret recipe)


Balance & Tweaks:

Players can now “use” a trophy on ballistas to limit what it will shoot at
Seeker circling tweaks (They should now feel a bit more aggressive again)
Gjall spit attack tweaks (They now shoot 2 projectiles again, but the burst interval is increased. Should now be more visible and somewhat easier to avoid instead. More fire damage, less blunt damage)
Added post-Queen nightspawns of Seekers, Broods and Ticks in Meadows, Black Forest, Mountain and Plains biomes
Mistlands boss now tries to flee if unable to reach the player
Mobs inside Mistlands Dungeons can now respawn
Royal jelly piles inside Mistlands Dungeons are now respawning (Added hanging Royal Jelly piles as an indicator in big dungeon rooms)
Wolves can now eat Chicken meat (Yum!)
Mist torches are no longer a primary target for enemies
Tweaked portal size to Mistlands boss room (The entrance “box” was a bit too big. Players should no longer be able to mine the top of the entrance and be able to press “E” to enter through the wall/stones)
Tweaked portal size on Mistlands dungeon exits (The exit “box” was a bit too big. Players should no longer be able to exit the dungeon while being on the floor right above the entrance)
Eitr regen is no longer affected by swimming or when encumbered
Ymir Flesh is now purchasable from Haldor after Elder is dead, instead of after Bonemass
Health and resistance tweaks on some Dvergr pieces
Ballista ammo capacity increased from 20 to 40


Bug fixes:

Obliterator now converts Mistlands trophies/wood/arrows/bolts properly
Mistlands biome music no longer stops playing if players use the dev command “env Clear” while being in Mistlands
Carapace bolt collider fixed (The offset was a bit off previously when you tried to pick ‘em up)
Depth of Field fix (Stars in the sky no longer blurry)
Using the console command ‘save’ will now also save your local character file when playing on a multiplayer server
Cleaned up unused locations and dungeon rooms to lower RAM usage
Fixed a bug where players could craft an infinite amount of Raw fish
Hens now lay eggs closer to their bodies
Hens should no longer change colour
Skeleton spawners can now spawn skeletons again even if there are summoned friendly skeletons nearby
Troll trap and Dvergr stake wall no longer take rain damage
Periodic lag spike fix (Resource unloading will now run while sleeping or pausing afk for 5 seconds if it hasn't been run for a 20 minutes, or when calling "cr" from console, or if none of those things, every 60 minutes)
Seeker flying sound no longer plays if it dies mid air
Marble column build pieces: Tweaked snap points (They were previously not 100% aligned with other build pieces)
Additional damage for Bolt descriptions are now based on Crossbow skill instead of Bow skill
JotunPuffs, Magecap and a number of other pickables no longer leave invisible dead objects in the world when they are picked, and old dead objects are cleared when loaded in to increase performance and decrease save-file size.
Pickable DvergrStein no longer fall through objects


Fishing tweaks & fixes:

New item: Fishing hat
Fish no longer despawn when far away
Fish found in Ice Caves now respawn correctly
Higher tier fish now give slightly more Raw fish and there’s now a small chance for fish to give players some extra materials when they are successfully reeled in
Fishing bait is now returned if pulled in without fish or when recasting
Fishing bait recipes now take basic fishing bait instead of previous biome fish
Fishing bait recipes, and the fishing bait sold from Haldor is now 20 instead of 40 (This change was made due to the fishing bait return change mentioned above)
Fish will now try to escape when hooked. (Fish will wobble and splash in the water when they try to escape, which increases the stamina usage when pulling in. When they’re not trying to escape, the stamina usage for pulling in is reduced)
Tetra can now spawn at higher levels correctly
Tuna now only spawn in the Ocean biome
Higher-level fish only jump in the Ocean biome
Slightly increased skill gain when fishing


Networking fixes:

Fixed a bug where players received the “Fail to connect” message instead of “Server full” when trying to join a full PlayFab server
Fixed a bug where PlayFab accidentally signed in twice
Major improvements in how the game handles multiplayer sessions when going offline/disconnect. (It now tries more often to succeed with creating lobbies/relog compared to previously)
Added a pop-up message when players are trying to start a server when they’re not signed in correctly (i.e. being offline in some way)
Added support for non-crossplay PlayFab servers, and Xbox network users without the “Crossplay privilege” can only host and join non-crossplay supported servers
Added new server parameter that server owners can use if they want to run multiple dedicated servers using the same MAC-address in order to get unique PlayFab IDs for every server
Improved error handling of privilege manager
New “DNS Lookup failed” message when a server with an URL can’t be added to the server list due to DNS lookup failure
Improved performance and behaviour of local server lists
Fixed 2 soft lock cases that could happen when using PlayFab
Fixed a bug that paused matchmaking-timers when the game was paused


Misc:

Reduce lighting flashes accessibility option added, reduces flashes for thunder, monster & player elemental effects, Galdr table, Obliterator and Portal
Raven hints can be toggled in settings (and console command removed)
New console commands added: catch (simulates catching a fish), printnetobj (lists number of network objects by name surrounding player) & cr (runs the periodic unloads unused assets routine manually and resets the timer)
Improvements made for the “Manage Saves” menu, should now be a lot less laggy to use
Localization updated
Yule items have now been disabled
Turnips can now be put on item stands

Botje
13th March 2023, 13:09
New Valheim version is: 0.213.4.

public { buildid 10699937 timeupdated 1678708779 } default_old { buildid 10452065 description Previous stable timeupdated 1678708710 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
28th March 2023, 15:59
New Valheim version is: 0.214.2.

public { buildid 10699937 timeupdated 1678708779 } default_old { buildid 10699937 description Previous stable timeupdated 1680011243 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
28th March 2023, 16:14
New Valheim version is: 0.214.300.

public { buildid 10854542 timeupdated 1680011974 } default_old { buildid 10699937 description Previous stable timeupdated 1680011243 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Abbreviated Patch Notes

Fixes & Improvements

Left handed mouse fixed
Manual saving bug fixed
Swap Triggers controller option added
Text & UI fixes
Performance & various bug fixes


Detailed Patch Notes

Fixes & Improvements

Manual save no longer causes you to respawn where you saved and can be called to a dedicated server if you are on the admin list
Left handed mouse should now work correctly again
Added “Swap Triggers” to control options, to be able to fix a potential issue for PlayStation controllers
Fixed performance issues in main menu
Fixed some special characters appearing as squares and symbols should look more like they did before
Hovertext and text input on signs should now be displayed correctly and can use \t and \n symbols
Text on signs should now be lit correctly and no lower glow
Various UI & text fixes that were being displayed incorrectly
Fixed an issue where the scrolling was slow and inverted on linux
Engine updated to unity version 2020.03.45
Settings for keybindings should now be saved correctly



Console

Added graphic setting “Balanced Mode” with 40 FPS and 1440p on Series X and 900p on Series S
Right stick now only controls the character rotation in character screen
Right analog stick no longer has double functionality in the character creation menu
Heightmap differences between Xbox and PC have now been almost entirely eliminated (this means some areas in Xbox worlds will have a significant terrain change, and if you have built in these areas the buildings may unfortunately collapse)

Botje
29th March 2023, 13:02
New Valheim version is: 0.214.300.

public { buildid 10874831 timeupdated 1680087511 } default_old { buildid 10699937 description Previous stable timeupdated 1680011243 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Time for some hotfixes! This patch should fix an issue where Xbox players and PC players got different heightmaps, which could cause a player to appear to fly in the air or walk below ground. Unfortunately, if an Xbox player has built in an area like this, this change will cause buildings to collapse. We sincerely apologise for this, but it was important to make this change now to prevent further issues later down the line.

Something else that we are working on is a fix to the issue where Xbox worlds have been resetting to day 1 after reaching a certain size. We have identified the problem and believe we have found a solution to it, which should be featured in the next patch. For now, we apologise and thank you for your patience.

Remember that you can use the “Manage Saves” button in the world selection to recover an earlier version of your world if you’ve run into any world issues. And also, if you are having an unplayable game in the latest patch, you can always run the last stable version by changing to the ‘default_old’ branch on Steam.

Abbreviated Patch Notes

Fixes & Improvements

Left handed mouse fixed
Manual saving bug fixed
Swap Triggers controller option added
Text & UI fixes
Performance & various bug fixes



Detailed Patch Notes

Fixes & Improvements

Manual save no longer causes you to respawn where you saved and can be called to a dedicated server if you are on the admin list
Left handed mouse should now work correctly again
Added “Swap Triggers” to control options, to be able to fix a potential issue for PlayStation controllers
Fixed performance issues in main menu
Fixed some special characters appearing as squares and symbols should look more like they did before
Hovertext and text input on signs should now be displayed correctly and can use \t and \n symbols
Text on signs should now be lit correctly and no lower glow
Various UI & text fixes that were being displayed incorrectly
Fixed an issue where the scrolling was slow and inverted on linux
Engine updated to unity version 2020.03.45
Settings for keybindings should now be saved correctly



Console

Added graphic setting “Balanced Mode” with 40 FPS and 1440p on Series X and 900p on Series S (this will only display as an option of you have a screen which supports 40 FPS)
Right stick now only controls the character rotation in character screen
Right analog stick no longer has double functionality in the character creation menu
Heightmap differences between Xbox and PC have now been almost entirely eliminated (this means some areas in Xbox worlds will have a significant terrain change, and if you have built in these areas the buildings may unfortunately collapse)

Botje
12th April 2023, 09:58
New Valheim version is: 0.214.300.

public { buildid 10874831 timeupdated 1680087511 } default_old { buildid 10874831 description Previous stable timeupdated 1681285852 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

In this patch we finally have a fix for the issue that caused worlds of a certain size to be reset to Day 1 on Xbox consoles. We are deeply sorry that people have been losing progress, and we hope that things will run smoothly from here on out.

If you have lost progress, you should now be able to restore some of it by using the “Manage saves” section in the main menu, provided that you still have backups with sufficient data.

This version may be displayed in the logs as .305 but .300 in the menu because of platform differences, but these are in fact the same version. We will rework the versioning for this in an upcoming patch and apologise for any confusion.


Detailed Patch Notes:

Fixes & Improvements:

Minor UI performance fixes
Fixed a bug that could occur when rebinding keys


Console:

Worlds on Xbox will no longer reset to Day 1 once they reach a certain size

Botje
12th April 2023, 10:13
New Valheim version is: "gameversion"="0.215.2","networkversion"="1".

public { buildid 10946506 timeupdated 1681286392 } default_old { buildid 10874831 description Previous stable timeupdated 1681285852 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Today’s patch includes some further fixes for Xbox issues, among other things! There will be a few more patches before all the Xbox issues have been fully resolved, but this is at the very least a step in the right direction.

Patch notes:

Fixes & Improvements:

Backups are no longer deleted after being restored, so the same backup can now be restored multiple times.
World saves with missing .fwl files now show up in the Manage Saves menu so that they can be deleted.
Fixed a bug where backups couldn't be restored if the main save file was missing its .fwl file.
Fixed a bug that made world saves in cloud storage create a blank .old file when saving, instead of no .old file.
Player & ship markers are now shown correctly above map pins on the minimap
Lighting effects reduced when using “reduce flashing lights” setting for Eikthyr antlers, all boss spawning, guardian power and boss stone activation
Network compatibility version is now displayed separately in the console and log file and each non-pc platform has a platform prefix in the version text


Console:

Improved stability and performance of world saving to decrease chance of saves being corrupted on microsoft store and xbox
Save files that were corrupted as a result of incomplete file operations in cloud storage are detected and can no longer be started as empty worlds
Fixed a bug where the time stamps of cloud saves were retrieved as UTC instead of local time.

Botje
12th June 2023, 14:14
New Valheim version is: "gameversion"="0.216.9","networkversion"="5".

public { buildid 11422041 timeupdated 1686571332 } default_old { buildid 10946506 description Previous stable timeupdated 1686571268 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

This patch includes a lot of optimisations for many underlying systems of the game – this to improve in-game performance for both small and large worlds, network performance, load times and to drastically decrease save file sizes. We hope that these changes will be a significant improvement for some of you!

You’ll also find the midsummer items enabled again, so place down a maypole and go dancing!


Detailed patch notes:

Midsummer items enabled (Maypole & Midsummer crown)
Many performance, memory and networking improvements for both new/unexplored and old/explored worlds
World save file size greatly reduced
Fixed endless loading of save manager when switching tabs too fast
World save files that are corrupt, have load errors or have missing meta files can now be restored from the most recent backup directly from within the Select World menu by pressing the "Start" button.
Save file stability & issues fixed
Decreased load times in the Manage Saves menu.
Fixed a bug that would cause the GUI to not update when deleting the bottommost backup in the Manage Saves menu.
An automatic backup is made when starting a world in a new version, and a permanent backup is created when loading into a new world version
Fixed a world load issue between versions. (You can no longer load into a world from a game version that is newer than your current game version)
Fixed hitbox issue for close combat and spear throwing issue
Added "UI scaling" to settings on Xbox
Minimap pin input fixed on steam deck & big picture mode
Minimap text input fix for certain Asian languages

Botje
22nd August 2023, 14:06
New Valheim version is: g=0.217.14,n=12,m=.

public { buildid 11978870 timeupdated 1692705630 } default_old { buildid 11422041 description Previous stable timeupdated 1692705573 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
5th October 2023, 10:05
New Valheim version is: g=0.217.14,n=12,m=.

public { buildid 12314278 timeupdated 1696492446 } default_old { buildid 11978870 description Previous stable timeupdated 1696492395 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
6th October 2023, 13:55
New Valheim version is: g=0.217.14,n=12,m=.

public { buildid 12373668 timeupdated 1696593203 } default_old { buildid 11978870 description Previous stable timeupdated 1696492395 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
17th October 2023, 08:53
New Valheim version is: g=0.217.25,n=15,m=.

public { buildid 12413236 timeupdated 1697524942 } default_old { buildid 12373668 description Previous stable timeupdated 1697524876 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
7th November 2023, 14:41
New Valheim version is: g=0.217.25,n=15,m=.

public { buildid 12593124 timeupdated 1699363693 } default_old { buildid 12413236 description Previous stable timeupdated 1699363655 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
8th November 2023, 16:15
New Valheim version is: g=0.217.25,n=15,m=.

public { buildid 12651300 timeupdated 1699455613 } default_old { buildid 12413236 description Previous stable timeupdated 1699363655 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
13th November 2023, 11:19
New Valheim version is: g=0.217.25,n=15,m=.

public { buildid 12662361 timeupdated 1699870251 } default_old { buildid 12413236 description Previous stable timeupdated 1699363655 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
20th November 2023, 10:17
New Valheim version is: g=0.217.25,n=15,m=.

public { buildid 12710345 timeupdated 1700471124 } default_old { buildid 12413236 description Previous stable timeupdated 1699363655 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
14th December 2023, 09:55
New Valheim version is: g=0.217.38,n=20,m=.

public { buildid 12959252 timeupdated 1702543138 } default_old { buildid 12413236 description Previous stable timeupdated 1699363655 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
15th December 2023, 09:13
New Valheim version is: g=0.217.38,n=20,m=.

public { buildid 12959252 timeupdated 1702543138 } default_old { buildid 12710345 description Previous stable timeupdated 1702627211 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
2nd January 2024, 00:43
New Valheim version is: g=0.217.38,n=20,m=.

public { buildid 12959252 timeupdated 1702543138 } default_old { buildid 12710345 description Previous stable timeupdated 1702627211 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
10th April 2024, 13:29
New Valheim version is: g=0.217.46,n=23,m=.

public { buildid 13920847 timeupdated 1712748417 } default_old { buildid 12710345 description Previous stable timeupdated 1702627211 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
10th April 2024, 14:44
New Valheim version is: g=0.217.46,n=23,m=.

public { buildid 13920847 timeupdated 1712748417 } default_old { buildid 12959252 description Previous stable timeupdated 1712752301 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }

Botje
24th April 2024, 11:25
New Valheim version is: g=0.217.46,n=23,m=.

public { buildid 13920847 timeupdated 1712748417 } default_old { buildid 12959252 description Previous stable timeupdated 1712752301 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 } internal-test { buildid 14108339 pwdrequired 1 timeupdated 1713523244 } press { buildid 13751263 pwdrequired 1 timeupdated 1710505507 } public-test { buildid 14131059 pwdrequired 1 timeupdated 1713783673 }

Botje
24th April 2024, 15:11
New Valheim version is: g=0.217.46,n=23,m=.

public { buildid 13920847 timeupdated 1712748417 } default_old { buildid 12959252 description Previous stable timeupdated 1712752301 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 } internal-test { buildid 14108339 pwdrequired 1 timeupdated 1713523244 } press { buildid 13751263 pwdrequired 1 timeupdated 1710505507 }

Botje
26th April 2024, 13:39
New Valheim version is: g=0.217.46,n=23,m=.

public { buildid 13920847 timeupdated 1712748417 } default_old { buildid 12959252 description Previous stable timeupdated 1712752301 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 } press { buildid 13751263 pwdrequired 1 timeupdated 1710505507 }

Botje
14th May 2024, 13:19
New Valheim version is: g=0.218.15,n=27,m=.

public { buildid 14349389 timeupdated 1715684390 } default_old { buildid 12959252 description Previous stable timeupdated 1712752301 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 } press { buildid 13751263 pwdrequired 1 timeupdated 1710505507 } default_preal { buildid 13920847 description Last stable build before Ashlands timeupdated 1715683928 }

Botje
17th May 2024, 15:16
New Valheim version is: g=0.218.15,n=27,m=.

public { buildid 14399912 timeupdated 1715950993 } default_old { buildid 12959252 description Previous stable timeupdated 1712752301 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 } press { buildid 13751263 pwdrequired 1 timeupdated 1710505507 } default_preal { buildid 13920847 description Last stable build before Ashlands timeupdated 1715683928 }

Botje
10th June 2024, 12:36
New Valheim version is: g=0.218.15,n=27,m=.

public { buildid 14662813 timeupdated 1718015469 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 } press { buildid 13751263 pwdrequired 1 timeupdated 1710505507 } default_old { buildid 14399912 description Previous stable timeupdated 1718006639 } default_preal { buildid 13920847 description Last stable build before Ashlands timeupdated 1715683928 }

Botje
11th June 2024, 11:09
New Valheim version is: g=0.218.15,n=27,m=.

public { buildid 14674300 timeupdated 1718095455 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 } press { buildid 13751263 pwdrequired 1 timeupdated 1710505507 } default_old { buildid 14399912 description Previous stable timeupdated 1718006639 } default_preal { buildid 13920847 description Last stable build before Ashlands timeupdated 1715683928 }