Things did not go well...
So I removed the proof-of-concept ring of hoppers. I didn't want a hopper elevator so having all those hoppers made no sense. Also it didn't work as intended. Now water streams carry the slimes toward a chomper made out of a sticky piston a piece of cobble stone and a timer. This seems to work well.
When I placed the water at the top I discovered that the fence posts were placed one level too high. This caused the lower platform to flood. And since I couldn't move the fence posts further down I had to move them up just below the second lowest platform. Then I removed the lowest platform.... ARGH!! Not fun :p
Then the item elevator seemed to sometime eat items instead of sending them up. So I replaced the front stone wall piece with stone. So basically there are now 2 stone blocks being pressed against a single stone wall. This seems to work well.
There are a few issues remaining still. Sometimes when slimes die in the long waterfall their slime drops land on top of the fence posts. They will then remain there until they despawn. Also for some reason it seems that not a lot of slimes spawn when you are at the surface. Or perhaps I'm just being impatient. Guess it's time to do what Ethe's been doing: idle AFK :)
And last but not least, there is now proper access to the lower levels. Sorry I left you guys last night, I had more or less sealed myself in and didn't think about that until this morning. Hope you guys managed to get out ok :B