The Valheim server has been updated.
New Valheim version is: 0.206.5.
AppID : 896660, change number : 13415924/4294967295
Quote:
We’ve concluded that you’ve all been on good behavior, so we have some holiday gifts for you all! This includes some seasonal decorative items, as well as a brand new armor stand that you can use to display your armor sets. To let you all get some peaceful rest, we have also taught tamed wolves to stop howling.
Fixes:
* Location music tweaks
* Abomination drop & spawn tweaks
* Localization updates
* Enabled clipping check when placing thrones
Improvements:
* Troll animations overhauled
* Tamed animals are no longer afraid of fire
* Peace and quiet (Tamed wolves no longer howl)
* Serverlist profanity filter
News:
* Building item: Armor stand (Display your gear)
* Merry Yule
The Valheim server has been updated.
New Valheim version is: 0.207.20.
public { buildid 8276154 timeupdated 1646125970 }
Quote:
The fenrings stalking the Mountains at night had to come from somewhere. Now you can finally discover the strange frozen caves where their brethren reside – if you’re brave enough to face them. Maybe you’ll even be able to learn a thing or two from how they fight?
For this patch, we have also optimised the game for the Steam Deck. This also includes full controller support for PC as well, and a pause feature in singleplayer. That’s right, if you’re playing alone you’ll now be able to step away from the game for a moment without having to worry about being found by a troll!
Please note
that this update forces a fresh location generation of your worlds. This will cause slightly longer loading times the first time you open them, and it might slightly move some boss locations. The Frost Caves will also only appear in previously unexplored areas.
GENERAL PATCH NOTES
New Content:
* Suddenly… Frost Caves!
* Anniversary drinking horn added. Skål!
Fixes & Improvements:
* Pause function in singleplayer
* Full controller support! (Gamepad legend and alternative glyphs)
* Gamepad text input when running through in steam big picture mode
* UI, settings and Steam Deck fixes
* FPS Limiter and reduced background performance
* Split dialog can take numeric input
* Signs can now be built without a workbench
* Bug fixes and quality of life improvements
* Armour stand now supports atgeirs and shield styles
* Nomap mode tweaks
DETAILED PATCH NOTES
New Content:
Fixes & Improvements:
* FPS limiter setting and option to reduce GPU usage when minimised, menu FPS capped to 60
* Various console command improvements and additions, see console ‘help’
* Fixed some dungeon parts not being fully deterministic (ends)
* Nomap mode improvements (vegvisr alternative, nomap is server setting, max distance for shouting, random build/spawn rotation, ‘noportals’ command)
* Resolution now only shows refresh rate when forcing exclusive fullscreen
* Various UI fixes
* Changed name of Unarmed skill to Fists
* Helmets covering the player character’s face should now hide beard
* “Reduce background performance” is available as a setting
* Recipes for Jack-o-turnip + Yule stuff disabled
Quality of Life:
* Building marker is more subtle and indicates piece rotation
* Corpse run gives carry weight bonus to compensate for unequipped belt
* Crafting stackable items while having full inventory now possible if there are are available stack slots
* Fixed a bug where sometimes stackable items won’t be taken when having full inventory and pressing ‘Take All’ in a chest
* Chat can now be closed using esc, mouse or gamepad B
Gamepad support:
* Full controller support!
* Controller legend visible in pause menu and settings
* Controller text input when running in Steam big picture mode. Chat, characters, signs, pets etc can now be named using the controller.
* Controller mapping of all game features
* Context menus will now always show controller buttons when using controller
* Alternative controller glyph style option
* Skills window scrollable with gamepad
* Crafting can be cancelled if pressing the button again (like with mouse)
* Fixed some missing/misplaced gamepad tooltips
Steam Deck:
* Steam Deck controller layout shows when playing on Steam Deck
* Loads default settings catered to the Steam Deck
Localisation:
* Improvements for several community translated languages
The Valheim server has been updated.
New Valheim version is: 0.208.1.
public { buildid 8449485 timeupdated 1649666670 }
PATCH NOTES
* Fixed a bug where trolls would not get staggered correctly sometimes
* Map key legend fixes and remove map icon gamepad mapping set to LB
* Various small fixes to Frost Cave rooms
* Fixed a bug related to pausing after being in debugmode and changing server
* Upgrade function will now remember the selected object when upgrading
* Fixed a bug where the split stack number sometimes would not be visible on high resolutions
* Fixed a bug where sometimes smelters would not always use the correct amount of coal
* Fixed some items not being covered in snow
* Hotbar selection marker now more visible on light backgrounds when using gamepad
* The ‘resetsharedmap’ console command added and various devcommands improvements
* Buying items from the trader on gamepad no longer buys twice, plus some interface tweaks
* Keyboard & gamepad hints for inventory screen
* Picking up your tombstone will now try to stack items
* Fixed an issue where tombstones sometimes would be unreachable in Swamp trees
The Valheim server has been updated.
New Valheim version is: 0.209.8.
public { buildid 8954340 timeupdated 1655728417 }
Patch Notes
New Content:
* Maypole now enabled in the building menu
* Flower crowns!
* New banner colours (Orange, white, yellow and purple)
Fixes & Improvements:
* Unity updated to version 2020.3.33 (should reduce crashes!)
* Tamed animals now follow the player into Haldor’s forcefield
* Tweaks to Yagluth’s hair so it no longer flies around in the air
* Console command exclusivefullscreen is now toggleable
* Mods can now set an isModded flag to let players and our support know the game is modded
* Inventory keyboard UI hint fixed
* Console server command 'recall’ added (teleports other players to your position)
Steam Cloud:
* Cloud save files will now be stored in Steam/[YourIDNumber]/892970 instead of AppData
* Local files will now be stored in “worlds_local” and “characters_local” under AppData and no longer be synced to cloud to avoid sync conflicts and dataloss when using multiple accounts on the same machine, and when using dedicated servers.
* Files still in the old file structure will be moved to the Steam Cloud or new local folder when used and a backup will be kept
* Worlds’ save files can now be renamed and will load correctly
* Large worlds (300mb or bigger) should now sync correctly
* Maximum Cloud storage for Valheim has increased greatly, thanks Valve!
The Valheim server has been updated.
New Valheim version is: 0.209.9.
public { buildid 8972193 timeupdated 1655748259 }
Dedicated-server world loading fix.
This patch fixes the world load issue introduced in 0.209.8, causing dedicated servers to fail to load worlds saved in the now legacy “worlds/” directory (and instead creating a new empty world)
Unfortunately if you already got a world-reset caused by this, try removing the broken world from "worlds_local/" (but don’t touch “worlds/” ). This will make the server load the original working world from “worlds/” instead.
Shit happens :( sorry
The Valheim server has been updated.
New Valheim version is: 0.209.10.
public { buildid 8977163 timeupdated 1655812370 }
Yet another hotfix, fixes issue with world creation caused by the steam cloud-save overhaul.
Again, sorry if this caused issues for some of you.
The Valheim server has been updated.
New Valheim version is: 0.210.6.
public { buildid 9384143 timeupdated 1661858997 }
This patch consists of an important fix to a bug which would cause the game to crash, often with a reset of the game world in the process. Both the crashing and the resulting reset have now been solved, and we have also added a function to let you automatically backup your saves.
If you have lost a world due to this issue prior to this patch, you can follow this guide to restore your progress.
If you’re playing on a dedicated server, make sure that the server host has updated the game before you play, in order to avoid unforeseen issues.
Fixes & Improvements:
- Autobackup system added that will keep one 2-hour and one 12-hour backup by default and can be customised in misc settings. Default setting on dedicated servers is 4, which can be customised with new parameters (-backups -backupshort -backuplong).
- The game will now save after you sleep, or at 30 minute intervals, and the timer is reset when using the manual save console command. The save interval can be customised on dedicated servers using the new parameter (-saveinterval).
- Using the console save command now also saves the character file
- The dedicated server manual PDF has been updated with the new parameters.
- World save gets disabled if it’s a corrupted world file or if it’s an incompatible world version and the game will return to the main menu. Dedicated servers will shut down if the world is corrupt.
- A change to Steam Cloud saves to avoid a particular crash during saves that could corrupt the world save.
- The game returns to a pause state if a multiplayer host is alone in a multiplayer session if all players leave (like it was previously).
- Players can no longer create a world with the same name when Steam Cloud saves are enabled.
- Characters with duplicate filenames will now be hidden.
- Characters with different names from the filename will be displayed to differentiate between renamed files
- Local and legacy characters will now be deleted properly if Steam Cloud is enabled
- Beehive VFX on-hit fix
- Removed the ability to craft/build the Midsummer items
The Valheim server has been updated.
New Valheim version is: 0.210.6.
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