Originally Posted by
LarsonPacific
I think decayProtectionDays=6 would be a good starting point. It allows for decay of food normally for food in players' inventories and in chunks loaded at least every ~2 real life hours, exactly as it does now, but should mitigate the lottery effect. If a player butchers a pig and logs off for an hour to eat, they will still get normal decay, but if they go to bed or work and log back on 8 hours later, they should be able to reliably pick up where they left off, which I think is reasonable. It basically will just treat players as being "in the game" for ~2 hours after logoff, instead of the current ~9 before applying the decayProtection mechanic, which given the playing habits of the regular players on the server, is a more reasonable figure... as I've not observed that when the average regular player logs out on HD, that it will "be at a minimum of 12 if not 18 hours before they log in again"
Am not sure where they came up with that number... but it sure wasn't here :P