The Valheim server has been updated.
New Valheim version is: 0.214.2.
public { buildid 10699937 timeupdated 1678708779 } default_old { buildid 10699937 description Previous stable timeupdated 1680011243 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }
The Valheim server has been updated.
New Valheim version is: 0.214.300.
public { buildid 10854542 timeupdated 1680011974 } default_old { buildid 10699937 description Previous stable timeupdated 1680011243 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }
Abbreviated Patch Notes
Fixes & Improvements
- Left handed mouse fixed
- Manual saving bug fixed
- Swap Triggers controller option added
- Text & UI fixes
- Performance & various bug fixes
Detailed Patch Notes
Fixes & Improvements
- Manual save no longer causes you to respawn where you saved and can be called to a dedicated server if you are on the admin list
- Left handed mouse should now work correctly again
- Added “Swap Triggers” to control options, to be able to fix a potential issue for PlayStation controllers
- Fixed performance issues in main menu
- Fixed some special characters appearing as squares and symbols should look more like they did before
- Hovertext and text input on signs should now be displayed correctly and can use \t and \n symbols
- Text on signs should now be lit correctly and no lower glow
- Various UI & text fixes that were being displayed incorrectly
- Fixed an issue where the scrolling was slow and inverted on linux
- Engine updated to unity version 2020.03.45
- Settings for keybindings should now be saved correctly
Console
- Added graphic setting “Balanced Mode” with 40 FPS and 1440p on Series X and 900p on Series S
- Right stick now only controls the character rotation in character screen
- Right analog stick no longer has double functionality in the character creation menu
- Heightmap differences between Xbox and PC have now been almost entirely eliminated (this means some areas in Xbox worlds will have a significant terrain change, and if you have built in these areas the buildings may unfortunately collapse)
The Valheim server has been updated.
New Valheim version is: 0.214.300.
public { buildid 10874831 timeupdated 1680087511 } default_old { buildid 10699937 description Previous stable timeupdated 1680011243 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }
Time for some hotfixes! This patch should fix an issue where Xbox players and PC players got different heightmaps, which could cause a player to appear to fly in the air or walk below ground. Unfortunately, if an Xbox player has built in an area like this, this change will cause buildings to collapse. We sincerely apologise for this, but it was important to make this change now to prevent further issues later down the line.
Something else that we are working on is a fix to the issue where Xbox worlds have been resetting to day 1 after reaching a certain size. We have identified the problem and believe we have found a solution to it, which should be featured in the next patch. For now, we apologise and thank you for your patience.
Remember that you can use the “Manage Saves” button in the world selection to recover an earlier version of your world if you’ve run into any world issues. And also, if you are having an unplayable game in the latest patch, you can always run the last stable version by changing to the ‘default_old’ branch on Steam.
Abbreviated Patch Notes
Fixes & Improvements
- Left handed mouse fixed
- Manual saving bug fixed
- Swap Triggers controller option added
- Text & UI fixes
- Performance & various bug fixes
Detailed Patch Notes
Fixes & Improvements
- Manual save no longer causes you to respawn where you saved and can be called to a dedicated server if you are on the admin list
- Left handed mouse should now work correctly again
- Added “Swap Triggers” to control options, to be able to fix a potential issue for PlayStation controllers
- Fixed performance issues in main menu
- Fixed some special characters appearing as squares and symbols should look more like they did before
- Hovertext and text input on signs should now be displayed correctly and can use \t and \n symbols
- Text on signs should now be lit correctly and no lower glow
- Various UI & text fixes that were being displayed incorrectly
- Fixed an issue where the scrolling was slow and inverted on linux
- Engine updated to unity version 2020.03.45
- Settings for keybindings should now be saved correctly
Console
- Added graphic setting “Balanced Mode” with 40 FPS and 1440p on Series X and 900p on Series S (this will only display as an option of you have a screen which supports 40 FPS)
- Right stick now only controls the character rotation in character screen
- Right analog stick no longer has double functionality in the character creation menu
- Heightmap differences between Xbox and PC have now been almost entirely eliminated (this means some areas in Xbox worlds will have a significant terrain change, and if you have built in these areas the buildings may unfortunately collapse)
The Valheim server has been updated.
New Valheim version is: 0.214.300.
public { buildid 10874831 timeupdated 1680087511 } default_old { buildid 10874831 description Previous stable timeupdated 1681285852 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }
In this patch we finally have a fix for the issue that caused worlds of a certain size to be reset to Day 1 on Xbox consoles. We are deeply sorry that people have been losing progress, and we hope that things will run smoothly from here on out.
If you have lost progress, you should now be able to restore some of it by using the “Manage saves” section in the main menu, provided that you still have backups with sufficient data.
This version may be displayed in the logs as .305 but .300 in the menu because of platform differences, but these are in fact the same version. We will rework the versioning for this in an upcoming patch and apologise for any confusion.
Detailed Patch Notes:
Fixes & Improvements:
- Minor UI performance fixes
- Fixed a bug that could occur when rebinding keys
Console:
- Worlds on Xbox will no longer reset to Day 1 once they reach a certain size
The Valheim server has been updated.
New Valheim version is: "gameversion"="0.215.2","networkversion"="1".
public { buildid 10946506 timeupdated 1681286392 } default_old { buildid 10874831 description Previous stable timeupdated 1681285852 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }
Today’s patch includes some further fixes for Xbox issues, among other things! There will be a few more patches before all the Xbox issues have been fully resolved, but this is at the very least a step in the right direction.
Patch notes:
Fixes & Improvements:
- Backups are no longer deleted after being restored, so the same backup can now be restored multiple times.
- World saves with missing .fwl files now show up in the Manage Saves menu so that they can be deleted.
- Fixed a bug where backups couldn't be restored if the main save file was missing its .fwl file.
- Fixed a bug that made world saves in cloud storage create a blank .old file when saving, instead of no .old file.
- Player & ship markers are now shown correctly above map pins on the minimap
- Lighting effects reduced when using “reduce flashing lights” setting for Eikthyr antlers, all boss spawning, guardian power and boss stone activation
- Network compatibility version is now displayed separately in the console and log file and each non-pc platform has a platform prefix in the version text
Console:
- Improved stability and performance of world saving to decrease chance of saves being corrupted on microsoft store and xbox
- Save files that were corrupted as a result of incomplete file operations in cloud storage are detected and can no longer be started as empty worlds
- Fixed a bug where the time stamps of cloud saves were retrieved as UTC instead of local time.
The Valheim server has been updated.
New Valheim version is: "gameversion"="0.216.9","networkversion"="5".
public { buildid 11422041 timeupdated 1686571332 } default_old { buildid 10946506 description Previous stable timeupdated 1686571268 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }
This patch includes a lot of optimisations for many underlying systems of the game – this to improve in-game performance for both small and large worlds, network performance, load times and to drastically decrease save file sizes. We hope that these changes will be a significant improvement for some of you!
You’ll also find the midsummer items enabled again, so place down a maypole and go dancing!
Detailed patch notes:
- Midsummer items enabled (Maypole & Midsummer crown)
- Many performance, memory and networking improvements for both new/unexplored and old/explored worlds
- World save file size greatly reduced
- Fixed endless loading of save manager when switching tabs too fast
- World save files that are corrupt, have load errors or have missing meta files can now be restored from the most recent backup directly from within the Select World menu by pressing the "Start" button.
- Save file stability & issues fixed
- Decreased load times in the Manage Saves menu.
- Fixed a bug that would cause the GUI to not update when deleting the bottommost backup in the Manage Saves menu.
- An automatic backup is made when starting a world in a new version, and a permanent backup is created when loading into a new world version
- Fixed a world load issue between versions. (You can no longer load into a world from a game version that is newer than your current game version)
- Fixed hitbox issue for close combat and spear throwing issue
- Added "UI scaling" to settings on Xbox
- Minimap pin input fixed on steam deck & big picture mode
- Minimap text input fix for certain Asian languages
The Valheim server has been updated.
New Valheim version is: g=0.217.14,n=12,m=.
public { buildid 11978870 timeupdated 1692705630 } default_old { buildid 11422041 description Previous stable timeupdated 1692705573 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }
The Valheim server has been updated.
New Valheim version is: g=0.217.14,n=12,m=.
public { buildid 12314278 timeupdated 1696492446 } default_old { buildid 11978870 description Previous stable timeupdated 1696492395 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }
The Valheim server has been updated.
New Valheim version is: g=0.217.14,n=12,m=.
public { buildid 12373668 timeupdated 1696593203 } default_old { buildid 11978870 description Previous stable timeupdated 1696492395 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }
The Valheim server has been updated.
New Valheim version is: g=0.217.25,n=15,m=.
public { buildid 12413236 timeupdated 1697524942 } default_old { buildid 12373668 description Previous stable timeupdated 1697524876 } default_preml { buildid 9792153 description Last stable build before Mistlands timeupdated 1671524488 }