Originally Posted by
grizzle
As for the beacon structure, is this a structure that you've come up with for code reasons Jiro? Or is it a manual thing where you inspect it, see it's in order, and place the teleport and beacon yourself? Because one of the things I like about the original proposal of ships is that it would increase the immersion and scenic-ness of towns. This beacon won't really do that. So is this stuff a hard requirement? Or could we, for instance, have the armor displayed on armor stands, and the weapons displayed on racks? Personally if I'm going to put in all that effort, I would rather have the stuff on display for visitors vs hidden in a chest. Furthermore, can we arrange the sheets however we like, perhaps incorporated into a structure? And what about something more showy than lead? Like platinum, which is harder to work anyway? And the gems, could we have them in picture frames? I just feel like it'd be better if people had more freedom in how the items were used, preferably on display. Now, if this is a code thing where it's going to search for that exact configuration before teleporting people, in order to make sure people don't place all that stuff and then take it back after you've placed the teleport, I understand, but I just wanted to suggest more freedom of creativity if possible.
Furthermore, I think it would be good if there were a way for people to get a portal by having an epic construction project instead of colored steel. Something huge and amazing, to increase the prestige of hardcore. A colossus of Rhodes, a grand pyramid, or just the most amazing castle. I realize that would put the admins in the uncomfortable position of being the arbiters of what qualifies as an 'epic construction'. But again, I think the prestige of hardcore would be better enhanced via something visible from dynmap - a 200 square pyramid with sphynxes and epic interior, for instance - vs a few chests of colored steel.