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  1. #1

    Railroad network

    Whose interested in building a rail network with me on the TFCHC server?

    The most active members, (as far as I can tell) are: Hassscrabbler, Galros, Balakhan, Latyper, Xrays7 and Bofgrin. (Larson Pacific is also sometimes on but I hardly ever see him since he is on the Technodefirmacraft server usually.)

    Linking Balakhan, Xrays7, and Galros should be really easy because they are all within about 1,000 blocks of each other. Next farthest out is Hasscrabbler who is about 7900 blocks North-West of Galros. My place is just another 3900 blocks beyond that. Lastly Bofgrin is another 7,900 blocks to the East. In total we would need about 20,700 rails. Assuming we use all power rails that would require about 1293 gold ingots total or 215 a person. That's a lot but still doable.

    EDIT:

    EVERYONE SHOULD FEEL FREE TO DO WHATEVER THEY WANT TO THE RAIL NETWORK. THIS INCLUDES TEARING DOWN AND REBUILDING PARTS, RE-ROUTING RAILS, ADDING TO IT, OR DOING ANYTHING ELSE. THE RAIL IS FOR THE COMMUNITY AND YOU SHOULD DO WHATEVER YOU WANT TO IT IF YOU BELIEVE IT IS APPROPRIATE.
    Last edited by latyper; 30th May 2016 at 04:16.

  2. #2
    Quote Originally Posted by latyper View Post
    Whose interested in building a rail network with me on the TFCHC server?
    I definitely want to do it. It may take some time for me to make progress, but is no obstacle

  3. #3
    Quote Originally Posted by galros View Post
    I definitely want to do it. It may take some time for me to make progress, but is no obstacle
    Great. I've already started building down towards Hassscrabler's place. Both of us have themed places (his is a Roman villa, mine's a log cabin) so we are not building the track too close to our respective bases. It will still go close enough though that it we will both only be a short walk from the track.

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    Close up:

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    You can look for yourself on Dynmap at about -6400, -13500. I want to build this first bridge in a more impressive style but I've already depleted my supply of phyllite rocks for brick making. I really want at least this one bridge to be more visually impressive but without additional materials I am going to have to settle for a straight 1 block wide, 1 block thick bridge with no supports. I guess I'll keep adding to it as I get more rock.

  4. #4
    Just an update.

    The rail now stretches about 2,100 blocks. We've almost made it to our first station stop, Palatina.

    Gold used thus far: ~132 ingots.

    Distance left to go all the way to Ariakas: ~10,000. Gold still needed: 625 ingots.

  5. #5
    Cake! InsaneJ's Avatar
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    Awesome

    Keep going!

  6. #6

  7. #7
    Thanks for the encouragement!

    I've been having problems with mobs on the tracks, (not on the bridges. I think the tracks themselves screw up mob spawning). The track is most useful as an AFK way to get around the map. If I have to keep an eye on things it is not much better than just using a boat. Any good solutions that you guys have used in the past?


    • Fences- Expensive
    • Raising the track/digging a moat- labor intensive and expensive.


    I'm a little worried that raising the track is the only real solution. I'm hoping one of you have a better idea.

  8. #8
    In non TFC minecraft modpacks I always fenced the railroads... wooden fences are not that expensive, that holds true in TFC also.

  9. #9
    Cake! InsaneJ's Avatar
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    I always elevate train tracks so mobs can't wander onto them after you've entered their spawning range or come back just a little later.

  10. #10
    Quote Originally Posted by Chogata View Post
    In non TFC minecraft modpacks I always fenced the railroads... wooden fences are not that expensive, that holds true in TFC also.
    In TFC you need 4 logs per 6 blocks of fence. Since I would need to fence both sides that is really more like 3 blocks of fence. For a track 10,000 blocks long we are talking 13,333 logs. To put that in log pile terms that is more than a solid cube of log piles 9 blocks wide, 9 blocks long, and 10 blocks high.

    Non TFC fences only cost 2 logs per 6 blocks of fence (or 3 blocks of fence on both sides of a track).

    Quote Originally Posted by InsaneJ View Post
    I always elevate train tracks so mobs can't wander onto them after you've entered their spawning range or come back just a little later.
    That is probably what I'm going to have to do. I just dread the idea of gathering that many raw materials though. If I make it out of wood that would still take 5,000 logs. Not as expensive as fences at least. I suppose no matter how cheap a solution I have I just need to face the reality that any solution over such a long distance is going to be expensive.

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