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Thread: Robot Program

  1. #11
    Drills from Actually Additions run of RF and dig 3x3. can be built in less than a day with resource assistance. would last longer than hammers for manual digging to start with

  2. #12
    Cake! InsaneJ's Avatar
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    It's fun to write your own program and watch it run and be useful

  3. #13
    Thanks for the tip , the drill is pretty easy to make, and so far its lasting a good while, tag teaming with robots, when i get full i dump into the robot and it unloads, until i get another ender chest =P.

  4. #14
    Looks like the robots have their own chunk loader upgrade, and some type of fuel burning upgrade, with inventory upgrades this may be a decent set and forget deal, checking it out in my survival sp game, which mod will be used for automation? Got the hang of the refined storage one so far.

  5. #15
    Cake! InsaneJ's Avatar
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    That's awesome

    We'll be using several mods for automation. Refined Storage will probably do the bulk of our stuff since it has the best ability to integrate with everything from storing items to exporting and importing them and of course the auto crafting features.

    However, I know I'll also be using other mods for smaller things. For example Actually Additions for small scale item transfer and round robin loading of machines, EnderIO fluid tanks/ducts, Refined Relocation for having a dump chest and then quickly sorting dumped items between chests, etc.

    We tried to reduce the amount of redundancy in AMP 4.x. There is less of it, but it's not gone by any stretch of the imagination. So people can use different solutions for different problems. I don't want to force players to do everything a certain way. Experimentation is what makes playing with mods fun.

    Just keep in mind that ducts, as a general rule, lag. So fewer tubes are better than more tubes. Wireless is the future

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