About the machines. I was thinking about the huge multi-block machines. What I'm looking for is a reasonable and easy way to limit the amount of stuff per town. From experience we know pipes and bad wiring are TPS killers. I don't want to limit the amount of pipes or wires per town, that would be crazy. Instead we could give directions to players on how to optimize those things if they become a problem.

Alternatively we could install Opis (if it works with our TnFC server) and see which plots use the most CPU time. If certain chunks stand out we can talk to the owners of those chunks to work things out.

My idea was 10 adult animals per town. We can increase the plots per town member from 16 to 25. Land isn't exactly in short supply.

How about 5 outposts?