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  1. #41
    You can better benefit the community. This is the first time I've seen you on the forums. Want to be a more prominent part of the community? Start here

  2. #42
    Quote Originally Posted by InsaneJ View Post
    ? Start here
    Ok, i will try to be a more active member of the forums first

  3. #43

    Minecraft Snapshot 17w50a

    Another snapshot for you guys to try out: 17w50a

    Changes in 17w50a
    • Added new local coordinate type in commands using ^
    • Tags can now include other Tags (of the same type)
    • When overriding a tag, you can choose to replace instead of append
    • Things crash a little less easily than before. A little.
    • Added .... (and of course ....)
    • Fixed bug MC-2340 - Redstone torches schedule updates when they should not, causing unreliable timings.
    • Fixed bug MC-5694 - High efficiency tools / fast mining destroys some blocks client-side only
    • Fixed bug MC-93468 - Water and lava flow affected by random ticks
    • Fixed bug MC-120709 - Lava and water updates do not resolve completely when random ticking is disabled
    • Fixed bug MC-121863 - x_rotation seems to behave like y_rotation
    • Fixed bug MC-122154 - Sometimes beds take strange shapes when placed
    • Fixed bug MC-122159 - Container inventory changes don't update nearby comparators
    • Fixed bug MC-122317 - Game crashes when a colon is entered after a slash or another colon in commands
    • Fixed bug MC-122403 - Detecting a 2 redstone tick repeater with an observer creates 2 pulses
    • Fixed bug MC-122591 - OS locale is used for coordinate tab-completion
    • Fixed bug MC-122791 - Double blocks break after replacing Tall Grass/Large Fern
    • Fixed bug MC-122819 - Changes to the hitbox of hoppers makes them unable to pick up items
    • Fixed bug MC-122899 - Falling blocks top/bottom texture change rotation as they fall
    • Fixed bug MC-122927 - Cullface on the tops and bottoms of glass panes aren't triggered by other glass panes on top or below.
    • Fixed bug MC-122987 - Pistons lose piston head when pushing the block which powers it
    • Fixed bug MC-123001 - Custom tags can match air if they contain an invalid block name
    • Fixed bug MC-123004 - Random rotation for Blocks like sand, concrete powder, grass and custom block models doesn't work properly
    • Fixed bug MC-123014 - Invalid function tags prevent world from loading
    • Fixed bug MC-123032 - Tags overwrite, don't append
    • Fixed bug MC-123050 - The bed can be put in water, because of what it breaks and does not drop
    • Fixed bug MC-123051 - Cactus can be placed under water
    • Fixed bug MC-123054 - Carpets don't drop their item when pushed onto air
    • Fixed bug MC-123089 - stone_button/iron_door is not included in #buttons/doors
    • Fixed bug MC-123112 - The top of walls are transparent when there is a skull above

    Tags

    Replace vs append

    By default all tags append if another data pack created the tag. For example, if you try to override minecraft:wool you'll actually add to the list instead of replace it. If you add "replace": true to your tag definition, we will ignore the previous data pack and only your definition applies.
    Referencing other tags

    You can add #foo:bar in a tag value list to reference another tag called foo:bar. This can go as deep as you like, but if you end up trying to reference yourself then we will not load it.
    You can only reference tags of the same type, so a block tag can't include a function tag.
    Local coordinates

    When specifying coordinates in a command, you can now use ^ to specify local coordinates instead of world coordinates. The syntax is: ^left ^up ^forwards, where left/up/forwards is the amount of blocks in the specified direction.
    For example, this is the block right in front of a players face: ^ ^1.62 ^1 (1.62 blocks up, where is where the camera is, and 1 block forwards)
    Install the snapshot

    Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can't fix it!
    To get snapshots, open your launcher and go to the "launch options" tab. Check the box saying "Enable snapshots" and save. To switch between the snapshot and normal version, you can find a new dropdow menu next to the "Play" button. Back up your world first or run the game on in a different folder (In the "launch options" page).
    Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.
    Cross-platform server jar:


    Report bugs here:

    source

    I've updated the opening post of this thread with information on how to install Snapshots on MultiMC. This method is much more convenient than the old Minecraft launcher version. Currently to get the new snapshots you'll need to set MultiMC to update from the development channel. And then restart MultiMC. This will change in the not too distant future so I haven't included that information in the opening post.
    Name:  MultiMC - development build setting.png
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  4. #44
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    The snapshot server has been updated.

    New Minecraft snapshot version is: 20w13b

    Fixed issues:
    [MC-176004] Cannot interact with the world after dying in the end or the nether without a valid spawn point
    [MC-175988] Dying without a valid spawnpoint causes a softlock
    [MC-175241] Carpets obstruct respawn anchors
    [MC-175177] Exhausting, breaking or obstructing the respawn anchor creates ghost blocks in the overworld when breaking blocks

  5. #45
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    The snapshot server has been updated.

    New Minecraft snapshot version is: 20w14a.

    NEW FEATURES IN 20W14A
    • Hoglins that somehow end up in the overworld become Zoglins fairly quickly – but who would ever bring a Hoglin to the Overworld?
    • Compasses can now be enchanted with Curse of Vanishing


    ZOGLINS
    • Zoglins are zombified Hoglins – the result of bringing a Hoglin into the Overworld
    • Unlike Hoglins they can't be bred or fed, and they don't care about warped fungus
    • Beware – these beasts are raving mad and attack just about everything they see!


    CHANGES IN 20W14A
    • The main menu background is now in the Nether
    • The General statistics list is now alphabetically sorted
    • Strider balancing


    STRIDER BALANCING
    • Strider speed while mounted has been significantly increased to more closely resemble boat speeds
    • Warped Fungus on a Stick now has 100 max item damage, and only takes 1 damage per Strider consume
    • When Warped Fungus on a Stick is used with Striders, the boost is a great way to traverse the lava sea


    TECHNICAL CHANGES IN 20W14A
    • The compass now has LodestonePos, LodestoneDimension and LodestoneTracked data fields. If LodestoneTracked is zero, the game will skip checking for a Lodestone in the specified position.
    • Attributes are now added to game registry, similar to items, sound events, etc.
    • Region files are now opened in synchronous mode to increase reliability


    ATTRIBUTES
    Attributes have been moved to game registry. That means few changes:
    • Items and entities will no longer keep unknown attributes
    • Names of some attributes have been renamed to meet resource location requirements


    RENAMES
    • generic.maxHealth -> generic.max_health
    • zombie.spawnReinforcements -> zombie.spawn_reinforcements
    • horse.jumpStrength -> horse.jump_strength
    • generic.followRange -> generic.follow_range
    • generic.knockbackResistance -> generic.knockback_resistance
    • generic.movementSpeed -> generic.movement_speed
    • generic.flyingSpeed -> generic.flying_speed
    • generic.attackDamage -> generic.attack_damage
    • generic.attackKnockback -> generic.attack_knockback
    • generic.attackSpeed -> generic.attack_speed
    • generic.armorToughness -> generic.armor_toughness


    SYNCHRONOUS WRITES
    Region files are now opened in synchronous mode to prevent data loss and corruption after crash.
    • ​Dedicated servers can disable that by changing sync-chunk-writes inside server.propeties


    Fixed issues:
    [MC-176644] Observers don't trigger when a fence connects to a newly grown tree
    [MC-176420] Lodestone compass sound is in friendly creatures option
    [MC-176269] Right-clicking Lodestone with Compass also uses offhand item
    [MC-176231] Compasses with custom enchantments does not display enchanted glint
    [MC-176195] Many mountable mobs and vehicles can still be shot by the rider's arrows
    [MC-176059] Scoreboard criteria for using compasses doesn't increase score after using a compass on a lodestone.
    [MC-176052] Using a compass on a lodestone plays no hand animation
    [MC-175990] Lodestone compass needle spins around quickly when the lodestone has been destroyed or is not in the same dimension
    [MC-175985] Lodestone compass needle doesn't have an animation
    [MC-175434] Fireworks launched from upwards-facing dispensers explode inside of the dispenser block
    [MC-175201] Misrotated floor block in savanna_small_house_1, savanna_small_house_2, savanna_small_house_3 and savanna_small_house_7
    [MC-174838] Target detection of fireworks is unreliable
    [MC-174231] Ocelots are no longer spawning
    [MC-173875] Item frames cannot be interacted with after unloading and reloading the chunk
    [MC-173774] Shulker bullets do not act as a projectile
    [MC-173684] Spawning under the portal when using a nether portal
    [MC-173192] Fluid collision is too high
    [MC-173158] Zombified Piglin's overlay texture is not rendered
    [MC-172069] Piston arms are not deleted when the base of a pulsing piston is replaced with another piston
    [MC-171020] New nether biomes don't work properly in buffet worlds
    [MC-169975] Highlight players (spectators) key doesn't affect any players other than yourself
    [MC-167608] Destroying item frames after respawning is weird
    [MC-164446] Tags don't load if one of their values is invalid, causing all data packs to unload
    [MC-164129] Ender dragon inner hitboxes are rendered offset by approximately 200 blocks
    [MC-161128] Piston head left behind when base is quickly broken and replaced
    [MC-154427] Villagers only pick up four stacks of items
    [MC-133049] Compasses don't point to the correct location when in an item frame on the ground or on the ceiling
    [MC-127316] General statistics out of order
    [MC-125055] Igloo generates with brewing stand and flower pot contents dropped (and placed)
    [MC-124428] Firework star crashes game if there's an int array but no colors
    [MC-116756] Reversed and inconsistent subtitles for iron trapdoor
    [MC-115750] Advancement "Monster Hunter" (kill_a_mob) is not granted for killing certain hostile mobs
    [MC-109248] Extended piston head not removed when /setblock is used to place a different piston base.
    [MC-91893] Missing subtitles for various sounds
    [MC-83039] End City chests generate destroyed, items on the ground

  6. #46
    Kill all humans Botje's Avatar
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    The snapshot server has been updated.

    New Minecraft snapshot version is: 20w15a.

    Fixed issues:
    [MC-177225] Tag minecraft:water used before it was bound
    [MC-177102] Zoglins aren't considered an undead mob
    [MC-177085] Missing UUID field in attributes crash the game
    [MC-177069] Dispenser will not drop glowstone as item when not connected to a respawn anchor
    [MC-176633] Lime carpets are named "acacia slab" in Spanish (Spain)
    [MC-176517] striders spawn in underground lava pockets
    [MC-176384] CompassItem checks twice if LodestonePos tag exists
    [MC-176095] Striders have an unused fin in the strider.png texture file
    [MC-175566] Piglins with full inventories drop the items they received
    [MC-175538] Fish/Swimming sounds are louder than they should be
    [MC-175356] Piglins and hoglins do not avoid magma blocks
    [MC-175274] "Quartz pillar" is translated as "White wool" ("Lana blanca" instead of "Pilar de cuarzo") in Spanish (Spain)
    [MC-175256] Screen is overlayed with a grey opaque texture when inside of a transparent block
    [MC-175176] Using return portal in The End softlocks the game if /spawnpoint was used in The End
    [MC-175169] Respawn Anchor can create ghost blocks when it explodes
    [MC-175030] Curse of Binding doesn't affect Piglins
    [MC-174559] Baby hoglins/zoglins uses the same attack damage as an adult when spawned in some cases
    [MC-174542] Killing baby hoglins drops leather and porkchop
    [MC-172268] Bartering with a piglin by right-clicking does not display hand animation
    [MC-172250] Piglin and zombified piglin model doesn't use textures for left arm or leg
    [MC-172226] Baby animals, villagers, and zombie villagers spawned with a spawn egg on an adult entity always are of the same variant
    [MC-172209] Non-fire resistant mobs don't try to avoid walking into fire
    [MC-172120] Hoglins don't try to avoid fire
    [MC-171463] Iron Bars don't fully connect to walls

  7. #47
    Kill all humans Botje's Avatar
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    The snapshot server has been updated.

    New Minecraft snapshot version is: 20w14a.

    Fixed issues:
    [MC-176644] Observers don't trigger when a fence connects to a newly grown tree
    [MC-176420] Lodestone compass sound is in friendly creatures option
    [MC-176391] Basalt can generate on nether trees
    [MC-176387] Fishing rod can reel in vehicle of player
    [MC-176269] Right-clicking Lodestone with Compass also uses offhand item
    [MC-176231] Compasses with custom enchantments does not display enchanted glint
    [MC-176195] Many mountable mobs and vehicles can still be shot by the rider's arrows
    [MC-176059] Scoreboard criteria for using compasses doesn't increase score after using a compass on a lodestone.
    [MC-176052] Using a compass on a lodestone plays no hand animation
    [MC-175990] Lodestone compass needle spins around quickly when the lodestone has been destroyed or is not in the same dimension
    [MC-175985] Lodestone compass needle doesn't have an animation
    [MC-175434] Fireworks launched from upwards-facing dispensers explode inside of the dispenser block
    [MC-175201] Misrotated floor block in savanna_small_house_1, savanna_small_house_2, savanna_small_house_3 and savanna_small_house_7
    [MC-174838] Target detection of fireworks is unreliable
    [MC-174231] Ocelots are no longer spawning
    [MC-173875] Item frames cannot be interacted with after unloading and reloading the chunk
    [MC-173774] Shulker bullets do not act as a projectile
    [MC-173684] Spawning under the portal when using a nether portal
    [MC-173192] Fluid collision is too high
    [MC-173158] Zombified Piglin's overlay texture is not rendered
    [MC-172069] Piston arms are not deleted when the base of a pulsing piston is replaced with another piston
    [MC-171020] Warped forest biomes don't work properly in buffet worlds
    [MC-169975] Highlight players (spectators) key doesn't affect any players other than yourself
    [MC-167608] Destroying item frames after respawning is weird
    [MC-164446] Tags don't load if one of their values is invalid, causing all data packs to unload
    [MC-164129] Ender dragon inner hitboxes are rendered offset by approximately 200 blocks
    [MC-161128] Piston head left behind when base is quickly broken and replaced
    [MC-154427] Villagers only pick up four stacks of items
    [MC-150455] Ignored lava hitbox level
    [MC-150405] Client handling of unknown entity attributes is bugged
    [MC-133049] Compasses don't point to the correct location when in an item frame on the ground or on the ceiling
    [MC-127316] General statistics out of order
    [MC-125055] Igloo generates with brewing stand and flower pot contents dropped (and placed)
    [MC-124428] Firework star crashes game if there's an int array but no colors
    [MC-116756] Reversed and inconsistent subtitles for iron trapdoor
    [MC-115750] Advancement "Monster Hunter" (kill_a_mob) is not granted for killing certain hostile mobs
    [MC-109248] Extended piston head not removed when /setblock is used to place a different piston base.
    [MC-91893] Missing subtitles for various sounds
    [MC-83039] End City chests generate destroyed, items on the ground

  8. #48
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    The snapshot server has been updated.

    New Minecraft snapshot version is: 20w15a.

    Fixed issues:
    [MC-177225] Tag minecraft:water used before it was bound
    [MC-177102] Zoglins aren't considered an undead mob
    [MC-177085] Missing UUID field in attributes crash the game
    [MC-177069] Dispenser will not drop glowstone as item when not connected to a respawn anchor
    [MC-176633] Lime carpets are named "acacia slab" in Spanish (Spain)
    [MC-176517] striders spawn in underground lava pockets
    [MC-176384] CompassItem checks twice if LodestonePos tag exists
    [MC-176095] Striders have an unused fin in the strider.png texture file
    [MC-175566] Piglins with full inventories drop the items they received
    [MC-175538] Fish/Swimming sounds are louder than they should be
    [MC-175356] Piglins and hoglins do not avoid magma blocks
    [MC-175274] "Quartz pillar" is translated as "White wool" ("Lana blanca" instead of "Pilar de cuarzo") in Spanish (Spain)
    [MC-175256] Screen is overlayed with a grey opaque texture when inside of a transparent block
    [MC-175176] Using return portal in The End softlocks the game if /spawnpoint was used in The End
    [MC-175169] Respawn Anchor can create ghost blocks when it explodes
    [MC-175030] Curse of Binding doesn't affect Piglins
    [MC-174559] Baby hoglins/zoglins uses the same attack damage as an adult when spawned in some cases
    [MC-174542] Killing baby hoglins drops leather and porkchop
    [MC-172268] Bartering with a piglin by right-clicking does not display hand animation
    [MC-172250] Piglin and zombified piglin model doesn't use textures for left arm or leg
    [MC-172226] Baby animals, villagers, and zombie villagers spawned with a spawn egg on an adult entity always are of the same variant
    [MC-172209] Non-fire resistant mobs don't try to avoid walking into fire
    [MC-172120] Hoglins don't try to avoid fire
    [MC-171463] Iron Bars don't fully connect to walls

  9. #49
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    The snapshot server has been updated.

    New Minecraft snapshot version is: 20w16a.

    Fixed issues:
    [MC-178368] Lodestone compass does not point to its lodestone block when rotated in an item frame
    [MC-177316] Lodestone compass in item frame does not update after turning
    [MC-177253] Running a set_attributes function throws java.lang.NullPointerException if it contains an undefined attribute
    [MC-177238] Windows symbolic link in saves/ is no longer followed as of 20w14a
    [MC-177136] All compasses and lodestone compasses point to the same target, regardless of what type of compass it is
    [MC-175919] Villagers sometimes stop farming
    [MC-171020] New nether biomes don't work properly in buffet worlds
    [MC-154617] Server hangs on stop due to rcon
    [MC-91163] Certain subtitles show up when the player is too far away to hear the sound
    [MC-37557] Sometimes a minecart sound plays/subtitle shown when loading a world

    NEW FEATURES IN 20W16A
    • Added bastion remnants
    • Added ruined portals
    • Added chain blocks
    • Added a new music disc titled "Pigstep" by Lena Raine which can only be found in bastions


    BASTION REMNANTS
    What's made of blackstone and full of Piglins and Hoglins? Bastion remnants!
    • ​Added 4 separate bastion remnant types: bridge, Hoglin stable, housing units, and treasure room
    • You can find these sizable structures in all biomes in the Nether except the treacherous ash-dusted towers of basalt deltas
    • Explore, loot, and conquer a bastion remnant to call it your home... but beware, Piglins don't take kindly to intruders stealing their things


    RUINED PORTALS
    Shattered remains of ancient nether portals. Wonder who built them?​
    • They can be found in any overworld or nether biome
    • Some are hidden underground, under the sea, or buried in sand


    CHANGES IN 20W16A
    • Increased the amount of lava pools to make the deltas more "deltary"
    • The Piglin banner pattern can now be found in bastions


    TECHNICAL CHANGES IN 20W16A
    • Added a button in the GUI that generates a jigsaw structure starting from the jigsaw block, using given generation depth.
    • Expanded the max size per axis of Structure Blocks from 32 to 48
    • Added a JMX MBean to monitor dedicated server tick times


    JMX MONITORING
    It is now possible to monitor the server tick times though JMX.
    The rationale for this is that JMX is a well known and supported monitoring technology with existing integrations and tools.
    This enables server admins to hook alerts and graphing tools using ordinary JMX clients and dashboards.

    ENABLING JMX MONITORING
    • A new flag enable-jmx-monitoring has been added to the server.properties file which if set to true will expose an MBean with the Object name net.minecraft.server:type=Server and two attributes averageTickTime and tickTimes exposing the tick times in milliseconds.
    • In order for enabling JMX on the Java runtime you also need to add a couple of JVM flags to the startup as documented here.

  10. #50
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    The snapshot server has been updated.

    New Minecraft snapshot version is: 20w17a.

    Fixed issues:
    [MC-179542] Basalt Delta Blocks Override Nether Bricks in Fortresses
    [MC-178955] Badlands are viewed as a mountainous biome for Ruined Portals
    [MC-178797] Barrier blocks generate in bastion remnant
    [MC-178630] TNT eyeheight changed
    [MC-178316] Dispenser plays "dispensed item" sound when attempting to charge a full respawn anchor instead of "dispenser fails"
    [MC-178259] Game crashes when an iron golem with the attack damage attribute set to 0.5d
    [MC-178093] Piglins with full inventories won't pick up gold ingots to barter even though you can still right-click to barter with them
    [MC-178086] Flying close to the ground with soul speed over soul blocks speeds up player and generates soul particles
    [MC-177997] Baby zoglins still use the same attack damage as an adult
    [MC-177885] Invisible Horses show patterns
    [MC-177862] Polished blackstone button and pressure plate in incorrect area in creative inventory
    [MC-177796] Blackstone walls are in the "Building Blocks" category instead of "decoration Blocks" category, unlike all other walls
    [MC-177780] Shulkers cannot be opened while playing closing animation anymore
    [MC-177776] Netherite ingots are not sorted properly with other ingots
    [MC-177346] Compass in a mob's hand does not point to correct location if mob turns
    [MC-176521] Pressing space while the recipe book button is highlighted in crafting interfaces doesn't toggle the recipe book
    [MC-176116] Saddle texture on Strider is backwards
    [MC-176104] Dropped compasses always point up
    [MC-176060] Recipe book doesn't load the entire empty map recipe anymore
    [MC-176029] Right clicking a lodestone with a stack of compasses converts the whole stack
    [MC-175998] Striders are moving very fast between two blocks or when diagonally running into blocks
    [MC-175186] Respawning doesn't check if the "respawn block" is the correct one for the dimension
    [MC-175113] Rain prevents entities from burning in fire
    [MC-174359] Piglins prefer using an unenchanted gold item instead of an enchanted gold item
    [MC-171561] Only one player can access shulker box at a time
    [MC-169514] Tamed parrots cannot be renamed unless they are flying
    [MC-149704] Sneaking / crouching twice makes player sprint
    [MC-126244] '/locate', explorer maps, and treasure maps can cause extreme TPS lag, even leading to a complete server freeze if structure generation is turned off
    [MC-120572] /recipe crashes the game
    [MC-114544] Kicked by "Flying is not enabled on this server" while sleeping
    [MC-100195] Player retains 1-block hitbox if entering a minecart/boat while swimming or when flying with elytra or a riptide trident
    [MC-96319] Mob pathfinding AI does not regard some blocks as obstructions and is unable to pathfind on top of them
    [MC-94535] Flying and holding CTRL really close to the ground, emits walking particles
    [MC-56373] Selector and score text components don't work on hoverEvents
    [MC-46417] Sprint particles are generated in spectator mode
    [MC-31032] Using only one empty map doesn't increase minecraft.used:minecraft.map
    [MC-5410] In creative mode, flying down is stopped when brushing up against ladders or vines.
    [MC-1601] Breaking a Furnace will not give you the experience for the smelted things inside

    NEW FEATURES IN 20W17A
    • Added an Entity Distance scale option ranging from 50% to 500%
    • Difficulty and game rules can now be changed from "Create World" screen


    CHANGES IN 20W17A
    • Improved Smithing Table UI
    • Ruined Portals now spawn less frequently
    • Renamed "Soul Fire Torch" and "Soul Fire Lantern" to "Soul Torch" and "Soul Lantern"
    • Tweaked Bastion Remnant loot
    • Walls now create posts under more things, like pressure plates and banners
    • The "Singleplayer" button will jump directly to "Create World" screen if there are no worlds to select


    TECHNICAL CHANGES IN 20W17A
    • Chat component style can now select font
    • Block storage format in chunks slightly changed to speed up various tasks (rendering, pathfinding, world generation, etc)
    • Full range of Unicode characters is supported (some may know what that means ?)
    • Added the attribute command


    WORLD SAVE FORMAT
    • Saving level.dat now uses randomly-named temporary files (instead of using level.dat_new every time)
    • player/*.dat are now saved in a way similar to level.dat (including leaving .dat_old files)


    BLOCK STORAGE
    BlockStates in Sections elements no longer contain values stretching over multiple 64-bit fields. If number of bits per block is not power of two (i.e. single 64-bit value can't fill whole number of blockstates) some bits will not be used.
    For example, if single block state takes 5 bits, highest 4 bits of every 64-bit field will be unused. That also means slight increase in storage size (in case of 5 bits, from 320 to 342 64-bit fields).

    COMMANDS
    ATTRIBUTE
    Adds modifies attribute on single entity. Possible syntax:
    Parameters:
    • attribute <target> <attribute> get [<scale>] - get total value of attribute
    • attribute <target> <attribute> base set <value> - sets base valye
    • attribute <target> <attribute> base get [<scale>] - get base value
    • attribute <target> <attribute> modifier add <uuid> <name> <value> add|multiply|multiply_base - adds modifier (fails if modifier is already present)
    • attribute <target> <attribute> modifier remove <uuid> - removes modifier
    • attribute <target> <attribute> modifier value get <uuid> [<scale>] - get value of modifier
    • target - single entity (note: only players, armor stands and mobs have attributes)
    • attribute - name of attribute (like minecraft:generic.max_health)
    • name - string (in optional quotes) describing human-readable name of modifier
    • value - floating point value (note: certain attributes have limits on final value, so your change might not be noticeable)


    CHAT COMPONENTS
    HOVER EVENT ARGUMENT
    • style.hoverEvent parameter now has parameter contents, with contents depending on type:
    • For show_text - chat component
    • For show_item - either item id or object with fields id, count and tag (with last one being serialized NBT)
    • For show_entity - object with fields: id (UUID), name (chat component) and type (entity type resource location)
    • Old style value argument is now deprecated (but still supported)


    COLORS
    color property can now contain RGB value prefixed by #. For example #55ff55 will result in the same color as green.

    CUSTOM FONTS
    Chat component style now supports font property, which is resource location for font in resource pack. No entry is equivalent to minecraft:default.

    FONTS
    • Force Unicode option now switches between normal and alternative font (called uniform.json) - no reload needed

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