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  1. #1
    Two snapshots this week adding more exciting stuff

    12w38b

    • /say command works again
    • Updated sound engine and added minecart sound effects
    • Various other sound effect changes
    • A few tweaks to the witch mob



    12w38a

    • Nether loads faster when going through a portal
    • In creative mode, teleportation is instantaneous
    • Updated and added new sounds by C418
    • Added a sound for climbing up Ladders
    • New block-placing sounds: Wood, Stone, Plants, Sand, Gravel, although unintended by C418
    • New footstep sounds: Sand, Gravel, Soulsand, Grass Block, and Stone
    • New mob sounds: Cow, Pigs, Enderman, Zombie, and Skeleton
    • New tool sounds: Flint and Steel, Shears (when shearing sheep)
    • Lava and Flowing Water now have constant noise
    • Added level up sound, but will be changed later for a shorter one
    • Added a passive mob (Bat). Spawns in dark caves. Sleeps during the day. Hangs on the ceiling when idle, starts flying when players come near
    • Added a hostile mob (Witch). Throws splash potions of poison, slowness, weakness and instant damage at you. Regenerate health over time. Hold an empty bottle and rise their noses when attacking. Drink potions of instant health and fire resistance to defend themselves in combat. Rarely drop potions of instant health and fire resistance. Is immune to some splash potions. Does not spawn naturally (yet), but a Spawn Egg exists for it in Creative Mode
    • Command block target parameters have been upgraded, click here for details
    • Beacon artwork was changed
    • The beam of light was changed
    • Item Frames no longer despawn when 20 blocks away.
    • Wood blocks are now rotated differently. Instead of using the player’s position, it will rotate based on the face it is placed upon, like a lever (this is mainly a test).
    • Silverfish Source Blocks have a chance of spawning in caves



    The snapshot server has a brand new map. This time spawn is located at the intersection of three biomes.

    You can download the latest client here: http://assets.minecraft.net/12w38b/minecraft.jar

  2. #2
    The people at Mojang are hard at work to get Minecraft 1.4 out the door. Here's what's new:

    12w41b

    • Added a new Anvil block for repairing, merging & naming items.Three different damage states: Anvil, Slightly Damaged Anvil, and Very Damaged Anvil.
    • Renamed Chat Settings to Multiplayer Settings
    • Contains the old chat settings menu
    • Option for cape-owners to hide their capes ingame
    • Tweaks to debugging
    • F3+H now shows tool and armor durability on damaged items
    • Now shows which cardinal direction the player is facing on the f value
    • The pie chart on the F3 overlay is now shown when opening it using shift+F3 instead of vice versa
    • Mobs no longer forget that they are aggressive against a player in Creative mode after a few seconds anymore
    • Creepers now can have custom explosion radius and fuse timer using edited mob spawners and NBT tags (ExplosionRadius & Fuse)
    • Effects given by the Beacon will be less intrusive on the screen
    • Level-up sound now only plays every 5 levels
    • Gaining experience from breeding animals.



    12w40a

    • Added huts for the witch in swamps
    • Added superflat preset "Redstone Ready" with a 52 layers of sandstone, 3 layers of stone, and 1 layer of bedrock
    • Flatworld configuration now allows you to generate trees, strongholds etc
    • Now pumpkins, tall grass, flowers, trees, mineshafts, dungeons, strongholds, lakes, desert wells, ravines and ores will spawn on superflat maps
    • A number of new NBT tags for items (intended for custom map makers)
    • Better inventory management
    • The pick block action now works on items
    • Pressing the 1-9 hotkeys while hovering over an item will put that item into the inventory bar
    • In creative mode, you can now shift-click items from the hotbar to the survival inventory screen
    • The left-click action will no longer open doors, pull levers, push buttons or open trapdoors. Use the right mouse button!
    • Firespread has been slightly nerfed again to prevent infinitely spreading fires
    • Beacon Texture altered, as well as the beam.
    • Slimes now spawn in Swamps at night.


    Bug fixes:

    • Fixed the wither's starting explosion not being disabled by the mobGriefing gamerule
    • Fixed a few crash bugs related to world generation, map item expansion, and other things
    • Reverted previous lighting changes, which corrected such bugs as:
    • The Nether being extremely CPU intensive.
    • Map generation taking extremely long.
    • Fixed mob AI considering cobblestone walls as blocks of normal height
    • Fixed a few texture oddities with the witch
    • Fixed entities in water producing glitchy water sound
    • Gaining multiple levels at a time will no longer play the leveling up sound over itself as many times as leveled.
    • Fixed the "A 64 bit Java installation is recommended for 'Far' render distance (you have 32 bit)" message being covered by the bottom 2 buttons
    • Fixed pets teleporting around randomly
    • Fixed being unable to place paintings larger than 1x2 and them popping off if they have been placed before
    • Fixed destroying blocks under you with Efficiency-enchanted gear
    • Fixed potion spawners crashing the game



    You can download the latest client here: http://assets.minecraft.net/12w41b/minecraft.jar

  3. #3
    It's crunch-time at Mojang and that means that the new 1.4 release is comming close!

    They're releasing the snapshot early this week so they can get their work done faster.

    This week's changes are as follows:

    • Anvil block has been tweaked (it’s cheaper to create, minor visual changes, and you can repair tools using wood/ingots/diamonds)
    • Bats no longer trample crops or trigger pressure plates
    • Redstone repeaters can be “locked” (fixed output) by having a powered repeater connected to its left or right side
    • Added an option to hide a server’s IP address
    • Updated language files
    • More bugfixes & tweaks!


    You can get the latest client here: http://assets.minecraft.net/12w42a/minecraft.jar

  4. #4

    Good news everyone

    1.4 pre-release is out!

    This pre-release will be the same as the final 1.4 that will be released in about a week or so. This wil give modders time to update their plugins.

    Changes:
    Since the snapshot yesterday we’ve fixed some bugs that were reported, as well as including new sound effects for the Wither, bats, the anvil and finally the Ender Dragon!
    You can download the latest snapshot here: http://assets.minecraft.net/1_4/minecraft.jar

  5. #5
    1.4.2-prerelease

    Two last bugs fixed before the release.
    • Fixed a severe memory leak in the server
    • Corrected rendering of fences and cobblestone walls


    The first one was regularly crashing the server, so I'm glad it's fixed

  6. #6
    Name:  2012-12-08_16.03.49.png
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    First snapshot server update since 1.4.2

    Today the snapshot server got updated to the 12w49a snapshot. This one features fireworks and enchanted books!

    From the Mojang website:
    “What’s this? This doesn’t sound like a redstone update at all!”, you say. “Indeed,” we say. Thing is, we* suddenly decided we wanted to make sure that you have fireworks for New Year’s Eve, so we’re working in several parallel branches of the code now. One is for the 1.5 “Redstone Update,” and one is now for a 1.4.6 patch update. This update will be out before Christmas, and 1.5 will wait until January (or possibly February).
    You can grab the latest snapshot here: http://assets.minecraft.net/12w49a/minecraft.jar

  7. #7
    I had a little catching up to do. The snapshot server has been updated to 13w03a. There are quite a few exciting new features added to the snapshots, be sure to check them out

    You can download the latest snapshot here: http://assets.minecraft.net/13w03a/minecraft.jar

    Here are the release notes of all the previous versions and this one.
    13w03a

    • Made Zombies & Skeletons stronger, scaled to difficulty
    • Added a new Dropper block
    • Added a Minecart with Hopper item
    • Added some new chat options (In multiplayer menu)
    • At least 19 bugs squished


    13w02b

    • The stitcher should now make sure to create textures that have sizes in powers of two (fixes all-white textures)
    • Trapped Chests can now transmit signal downward through one block. This does not apply horizontally (through walls)
    • When powered, the hopper can't receive items
    • Fixed Trapped chests only transmit redstone signal via redstone dust
    • Fixed Crash at 13w02a Startup [Failed to start game]
    • Fixed Hopper item looks odd when dropped
    • Fixed Texture of the furnace and the dispenser in the inventory are not showing the blocks "face"
    • Fixed Biome's grass color does not get applied to the sides of the grass block in 13w02a
    • Fixed Looking at certain items crashes the game
    • Fixed the tnt minecart is missing the ssss sound once triggered
    • Fixed Minecart with TNT fails to return correct items when removed by player
    • Fixed Ghast fireball / Fireball texture
    • Fixed White textures everywhere!
    • Fixed stitched_terrain.png and stitched_items.png on desktop
    • Fixed Cauldrons have no bottom texture inside
    • Fixed TNT Minecarts cannot be dispense from a dispenser onto rails
    • Fixed TNT Minecarts Disappear on Reload
    • Fixed [Regression] Brewing Stand does not show water bottles/potions in world.
    • Fixed Dupe planks
    • Fixed Hopper still duplicating items


    13w02a

    • Textures for blocks and items now have individual image files
    • Improved death messages
    • Improved naming (using the anvil) of containers and mob eggs
    • Trapped chests now give off the redstone signal through walls
    • Improved hoppers and made them controllable by redstone
    • Updated language files
    • Language files can now be updated via the background downloader (no need for a new Minecraft release)

  8. #8
    Now We Don't Even Need Those Instructions, Just Use The Minecraft Dev. Launcher! https://mojang.com/

  9. #9
    Mojang just killed off all texture packs for Minecraft. That's one step closer to the modding API.

    If all goes well people can convert them with a fancy tool and keep on using them.


    • Removed Texture Pack support, added Resource Packs
    • Added new gamerule for day-night cycle
    • Things and stuff
    • [BUG MC-1202] – Mobs spawn and then quickly despawn in peaceful. Looks like the "ender-porting-out-of-water" effect.
    • [BUG MC-2097] – You can't get "The End?" achievement
    • [BUG MC-2419] – Persistence required tag freezes mobs
    • [BUG MC-2559] – Squids taking damage while in water
    • [BUG MC-2692] – Hard to spawn Squids
    • [BUG MC-15058] – Scoreboard "health" objective set to display "belowname" disconnecting player on multiplayer with end of stream
    • [BUG MC-16149] – Lava texture animation moves too fast / Animated textures ignoring text files

    To get the snapshot, use the new launcher available in the link below. To return to 1.5.2, simply start the old launcher and play as normal.



    I know about the Dev launcher making the Digiex launcher redundant. It's just that it's such a nice post that I'll leave it there for posterity

  10. #10
    Dungeon Explorer demman8's Avatar
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    Massachusetts
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    What do you mean by no more texture packs? Will there at least be some way to use them?

    P.S. I'm out of the loop. Majorly.

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