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16th October 2012, 01:25
#8
Cake!
The people at Mojang are hard at work to get Minecraft 1.4 out the door. Here's what's new:
12w41b
- Added a new Anvil block for repairing, merging & naming items.Three different damage states: Anvil, Slightly Damaged Anvil, and Very Damaged Anvil.
- Renamed Chat Settings to Multiplayer Settings
- Contains the old chat settings menu
- Option for cape-owners to hide their capes ingame
- Tweaks to debugging
- F3+H now shows tool and armor durability on damaged items
- Now shows which cardinal direction the player is facing on the f value
- The pie chart on the F3 overlay is now shown when opening it using shift+F3 instead of vice versa
- Mobs no longer forget that they are aggressive against a player in Creative mode after a few seconds anymore
- Creepers now can have custom explosion radius and fuse timer using edited mob spawners and NBT tags (ExplosionRadius & Fuse)
- Effects given by the Beacon will be less intrusive on the screen
- Level-up sound now only plays every 5 levels
- Gaining experience from breeding animals.
12w40a
- Added huts for the witch in swamps
- Added superflat preset "Redstone Ready" with a 52 layers of sandstone, 3 layers of stone, and 1 layer of bedrock
- Flatworld configuration now allows you to generate trees, strongholds etc
- Now pumpkins, tall grass, flowers, trees, mineshafts, dungeons, strongholds, lakes, desert wells, ravines and ores will spawn on superflat maps
- A number of new NBT tags for items (intended for custom map makers)
- Better inventory management
- The pick block action now works on items
- Pressing the 1-9 hotkeys while hovering over an item will put that item into the inventory bar
- In creative mode, you can now shift-click items from the hotbar to the survival inventory screen
- The left-click action will no longer open doors, pull levers, push buttons or open trapdoors. Use the right mouse button!
- Firespread has been slightly nerfed again to prevent infinitely spreading fires
- Beacon Texture altered, as well as the beam.
- Slimes now spawn in Swamps at night.
Bug fixes:
- Fixed the wither's starting explosion not being disabled by the mobGriefing gamerule
- Fixed a few crash bugs related to world generation, map item expansion, and other things
- Reverted previous lighting changes, which corrected such bugs as:
- The Nether being extremely CPU intensive.
- Map generation taking extremely long.
- Fixed mob AI considering cobblestone walls as blocks of normal height
- Fixed a few texture oddities with the witch
- Fixed entities in water producing glitchy water sound
- Gaining multiple levels at a time will no longer play the leveling up sound over itself as many times as leveled.
- Fixed the "A 64 bit Java installation is recommended for 'Far' render distance (you have 32 bit)" message being covered by the bottom 2 buttons
- Fixed pets teleporting around randomly
- Fixed being unable to place paintings larger than 1x2 and them popping off if they have been placed before
- Fixed destroying blocks under you with Efficiency-enchanted gear
- Fixed potion spawners crashing the game
You can download the latest client here: http://assets.minecraft.net/12w41b/minecraft.jar
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