In beta 1.8 the strange terrain may be gone, but some of the effects aren't. After X/Z ±30,000,000 the world will start generating fake chunks. Fake chunks are composed of dirt, stone(or Netherrack), water and lava only. Going into the fake chunks will result in falling into the Void, and, subsequently, the player's death. If flying is used, going about 34 blocks out of the limit will cause you to be stuck, being able to use your inventory and look around, but not to move. Also, the clouds will act strangely, moving at abnormally high speeds. Reloading the save should fix the clouds, but the position glitch will still be present. Also, at excessive X/Z positions, particles (rain, water, snow, etc.) fail to appear staggered, instead forming rows of flat "panes". The Far Lands do not lag in 1.8. In 1.0.0 the fire of torches will be in/on a block next to it, instead of on the torch. Piston heads will disappear when the block is activated and will have the same effect as sand does when falling (then disappears). Paintings can be placed over paintings near the far lands. Also, the floating book in the enchantment table seems to behave abnormally when a player is moving near it. Redstone appears either extremely distorted, with stretched graphics, it can appear misplaced, or it can appear completely invisible, but the highlight box still appears indicating where redstone is placed. Cauldrons, when looked from the inside, one of the sides is translucent, and the graphics for that side appear one block away from the cauldron on the opposite side of where the texture is missing from. Highlight box for cake fails to appear correctly. Flames from a monster spawner only appear on one side of the block. The graphic for end portal block fail to appear correctly.