Quote Originally Posted by InsaneJ View Post
Thanks for reporting this issue on the TFC forum LP

It looks that you got the response from Kitty that you expected. They're not going to do anything about it and instead recommend changing the config.

Do we want to change the config? And if so, how?
I think decayProtectionDays=6 would be a good starting point. It allows for decay of food normally for food in players' inventories and in chunks loaded at least every ~2 real life hours, exactly as it does now, but should mitigate the lottery effect. If a player butchers a pig and logs off for an hour to eat, they will still get normal decay, but if they go to bed or work and log back on 8 hours later, they should be able to reliably pick up where they left off, which I think is reasonable. It basically will just treat players as being "in the game" for ~2 hours after logoff, instead of the current ~9 before applying the decayProtection mechanic, which given the playing habits of the regular players on the server, is a more reasonable figure... as I've not observed that when the average regular player logs out on HD, that it will "be at a minimum of 12 if not 18 hours before they log in again"

Am not sure where they came up with that number... but it sure wasn't here :P