-
1st April 2024, 11:53
#261
Kill all humans
The snapshot server has been updated.
New Minecraft snapshot version is: 24w14potato.
-
3rd April 2024, 16:04
#262
Kill all humans
The snapshot server has been updated.
New Minecraft snapshot version is: 24w14a.
Fixed issues:
[MC-270187] Command block's nbt cannot copy before second save
[MC-270162] The game crashes when attempting to upgrade a world from version 1.12.2 and below
[MC-270061] Ctrl + Pick Block does not copy Trial Spawner data correctly
[MC-270003] Ominous banners are not "pick block"-ed properly
[MC-269991] Dragon breath particles look wrong
[MC-269983] Player Head Data is not evaluated when id is present
[MC-269960] Ctrl + Pick block is not copying container data correctly
[MC-269716] Unable to craft the maximum possible allowed items using shift-click in the recipe book
[MC-269700] Item count in "/item replace" is restricted to the default stack size
[MC-269684] Commands accepting stack sizes are restricted to a maximum of 64
[MC-269677] Filterable "text" field conflicts with text components
[MC-269596] EntityTag of existing items is not upgraded to entity_data component
[MC-269553] Items with empty enchantments NBT tag do not upgrade as expected
[MC-269503] Goat horn default instrument is missing when using /give
[MC-269482] The set_attributes function in loot tables no longer replaces default attribute modifiers
[MC-269446] "Are you sure you want to quit?" screen uses background blur
[MC-269355] Heavy Core has no required tool
[MC-268945] Some interfaces instantly close when opened from long distances when players have their "minecraftlayer.block_interaction_range" attribute set to high values
[MC-268877] Beehives/bee nests in inventory lose honey level after converting to newer world version
[MC-268727] Server disconnects the client when sending a keepalive packet while transitioning out of configuration phase
[MC-268597] Hitting a breeze with a player reflected/dispensed wind charge causes it to become trapped within the breeze until it moves
[MC-268563] Snowballs, eggs, experience bottles, and ender pearls are destroyed instead of being deflected when hitting breezes
[MC-266467] Wind charges stutter when flying through the air
[MC-80142] Power tag for wither skulls, small/dragon fireballs and wind charges is not synced correctly, leading to stuttering during flight
-
21st July 2024, 13:19
#263
Kill all humans
The snapshot server has been updated.
New Minecraft snapshot version is: 1.21.
Fixed issues:
[MC-273078] Random "Failed to retrieve profile key pair" error when opening a world to LAN
-
7th August 2024, 17:00
#264
Kill all humans
The snapshot server has been updated.
New Minecraft snapshot version is: 1.21.1-rc1.
-
8th August 2024, 16:32
#265
Kill all humans
The snapshot server has been updated.
New Minecraft snapshot version is: 1.21.1.
-
15th August 2024, 16:59
#266
Kill all humans
The snapshot server has been updated.
New Minecraft snapshot version is: 24w33a.
Fixed issues:
[MC-274960] Registries allow duplicate entries
[MC-274911] If the raid begins more than 112 blocks above the ground, all illagers will be summoned and the player wins
[MC-274852] "item_name" component has priority over signed book title
[MC-274708] Exiting the end portal first time removes player attribute modifiers
[MC-274657] Ominous Banner's orange name is handled as a custom text color, rather than as a rarity
[MC-274519] Minecraft resaves all maps with every autosave
[MC-274400] Dispensers firing a wind charge play the crafter crafting world event, showing incorrect particles beneath the block
[MC-274372] using_item advancement trigger keeps being activated even after the item stops being used, after teleporting to another dimension
[MC-274371] Depleting a Respawn Anchor doesn't play any sound
[MC-274244] minecraft:villager_plantable_seeds tag does not allow farmer Villagers to pick up items
[MC-274030] Item stacks with a count over 99 cause the player to get kicked from their world in creative mode
[MC-273960] The NBT data stored in the world affects copying a Decorated Pot in creative mode
[MC-273914] Client game options that do not constitute sending a network packet will send one anyway
[MC-273850] Shield enchantment glint is too bright to clearly see banner patterns
[MC-273848] Players can spawn underwater again in 1.21
[MC-273828] Movement predicate is incorrect for stationary players until either mouse is moved or one second elapses
[MC-273822] The words "forwards" and "backwards" within two movement key bind strings aren't spelled in American English
[MC-273811] Ender pearls don't teleport the player if he hasn't been in the pearl's dimension after relog
[MC-273771] Passengers can glitch into walls when their mounts are killed
[MC-273758] Ominous item spawner's animation breaks if the level.dat "Time" value is over a certain number
[MC-273672] When spectatorsGenerateChunks is set to false, the player cannot stop spectating an entity without running /spectate
[MC-273662] Trial spawners cannot spawn silverfish at all/have unusually long delays between spawns
[MC-273578] Interaction entities position passengers incorrectly
[MC-273489] Sneaking players' name tags are barely visible
[MC-273464] Incorrect partial tick during screen render
[MC-273427] Respawn anchor loses charges when returning from the End
[MC-273400] Baby zombified piglin chicken jockeys immediately teleport
[MC-273377] No debug stick in hand, but I can still edit blocks
[MC-273361] Entities teleported to the player from a force loaded chunk are not rendered
[MC-273328] Stars are smaller than supposed to
[MC-273311] Taking near Float.MAX_VALUE damage from mob attack through commands on hard causes NaN Absorption and Health
[MC-273288] Dropping a stack of items while in the creative mode inventory deletes them
[MC-273281] "projectile_spawned" Enchantment Component runs predicates and effects on projectiles before all of their data has been assigned
[MC-273263] Attributes are retained even if destroyed by "damage_item"
[MC-273239] Trial Spawners rapidly change block state when switching gamerule "doMobSpawning" from false to true
[MC-273076] Breeze immediately forgets the player once Line of Sight is lost, even through transparent blocks
[MC-272994] Allays assigned to a player can be set on fire with sweeping and fire aspect
[MC-272932] Auto-save text in the pause menu is rendered at the wrong position
[MC-272821] Wind Charges incorrectly negate fall damage
[MC-272805] Command blocks made from Pick Block still do not activate when placed near sources of power
[MC-272804] The mining fatigue animation plays in reverse
[MC-272802] Ender pearls deal no damage to their owners after switching dimensions and landing
[MC-272766] When riding a minecart through a portal, the direction the player is facing after they go through the portal is not the same as when they entered
[MC-272670] Crash while saving entity NBT - Cannot encode empty ItemStack
[MC-272649] After a chest with the item component "container_loot" is opened, it will appear on the subsequent pick Block
[MC-272603] Riding an entity into the end fountain skips the credits
[MC-272506] Fast switching between servers causes disconnect
[MC-272414] Redundant calculation causes 2x lag during explosions
[MC-272327] Attribute effects not properly postfixed with slot name
[MC-271628] Enchantment effect "projectile_spawned" doesn't trigger for fishing rods and tridents
[MC-271191] Poor saving performance due to large amount of item frames
[MC-271113] Bees occasionally freezing right before they enter the hives
[MC-270775] Ominous vault failed to generate sometimes
[MC-270765] Bundle background does not handle translucent pixels correctly
[MC-270764] Recipe book buttons and icons do not render translucent pixels correctly
[MC-270741] Realms main menu icons do not render translucent pixels correctly, but accessibility/language icons do
[MC-270726] Advancement backgrounds render translucent pixels as opaque
[MC-270698] Loom recipe buttons render translucent pixels as opaque
[MC-270697] Stonecutter recipe buttons render translucent pixels as opaque
[MC-270696] Traps are generated behind walls in Trial Chambers
[MC-270692] Textures for empty slots do not support translucent pixels
[MC-270680] Buttons in the beacon GUI do not support translucent pixels
[MC-270678] Tabs in recipe book and Creative inventory do not support translucent pixels
[MC-270641] Crafter UI sprites do not support translucent pixels
[MC-270640] Anvil text field does not support translucent textures
[MC-270571] /tick command uses OS locale specific number formatting
[MC-270570] TPS chart uses OS locale specific number formatting
[MC-270564] Brewing stand fuel, bubbles and progress sprites do not support translucent textures
[MC-270563] Furnace, blast furnace and smoker smelting progress and burn time indicators do not support translucent textures
[MC-270519] "Error" textures in block/entity GUIs do not support translucent textures
[MC-270518] Scrollers in block UIs render translucent pixels as opaque
[MC-270510] youJustLostTheGame is not the first item in the mappings
[MC-270348] Some slime trial spawners in trial chambers won't spawn slimes without player intervention
[MC-270299] New data pack component crafting doesn't work with suspicious stews
[MC-270051] Recipe book button renders translucent pixels as opaque
[MC-269996] Custom names of Interaction entities render at wrong location
[MC-269937] World list buttons render translucent pixels as opaque
[MC-269936] Transferable list (resource pack, data pack) screen buttons render translucent pixels as opaque
[MC-269895] Breezes missing higher fidelity jump animation from Bedrock
[MC-269834] Statistics screen sprites render translucent pixels as opaque
[MC-269832] Gamemode switcher sprites render translucent pixels as opaque
[MC-269814] Can’t feed fish to wolves
[MC-269751] Advancement frames render translucent pixels as opaque
[MC-269738] Recipe book cannot quick-move oversized item stacks into applicable recipe slots
[MC-269656] Feeding parrots poison while holding mace grants Over-Overkill challenge
[MC-269627] Toasts render translucent pixels as opaque
[MC-269622] Previous/Next Page buttons render translucent pixels as opaque
[MC-269549] Items held in cursor are rendered behind recipe book UI elements
[MC-269528] Recipe book tabs are rendered over items held by the mouse cursor
[MC-269445] Some empty slot icons render translucent pixels as opaque
[MC-269441] Difficulty lock button renders translucent pixels as opaque
[MC-269440] Text fields render translucent pixels as opaque
[MC-269428] Mace fall damage multiplier does not apply to mobs
[MC-269375] Breeze's wind charge attack can move or break armor stands when mobGriefing is disabled
[MC-269352] The breeze rod uses an incorrect model for holding
[MC-269152] nine_slice texture scaling will cause ridiculous levels of lag when used on small textures
[MC-269083] Effect background texture in inventory renders translucent pixels as opaque
[MC-268929] pack.png does not support translucent pixels
[MC-268645] Scheduling a macro function silently fails
[MC-268528] Cave Vines can be pollinated infinitely (instead of limit of 10)
[MC-268241] The bottom faces of vaults aren't culled when covered by blocks
[MC-268220] Zoglins ignore monster spawning requirements when spawning naturally
[MC-268045] The name of Entity Argument is plural in Query literal node of Experience command
[MC-267838] Projectile yaw rotations have incorrect interpolation, causing flickering
[MC-267401] All the player skin report's category descriptions use the chat message ones
[MC-267107] Spawners unsuccessfully try to summon hostile entities on peaceful difficulty
[MC-267006] The Distance Flown statistics rapidly increases when you are standing in Ender Dragon's hitbox
[MC-266949] Monster spawner tries to spawn breezes when the difficulty is Peaceful
[MC-266441] Multiple trial chamber templates have missing or incorrect blocks
[MC-265703] BrushableBlock's codec misspells 'completed' as 'comleted'
[MC-265695] The feedback for setting the idle timeout to 0 minutes does not reflect the actual behavior
[MC-265693] Movement does not reset a player's last action time
[MC-265554] Aaron Cherof listed as "Aaron Cherof\u00a0" in credits.json
[MC-264986] Item count of fuel slot affects the way smelting recipe book moves ingredients
[MC-264886] Geode features ignore the invalid_blocks field
[MC-263858] Text Displays are rendered differently compared to name tags
[MC-263838] doLimitedCrafting gamerule does not work on suspicious stew
[MC-262652] Dragon egg's side texture is mapped strangely as of 1.8 (and the model is also unoptimized)
[MC-262498] Underground seagrass feature files exist despite never generating
[MC-262175] The "advancements.adventure.trim_with_any_armor_patter n.description" text contains incorrect English grammar
[MC-262112] Wither skull's bounding box is wrongly positioned in the first tick, and cannot be selected with volume checks in commands
[MC-261691] Bees get stuck while trying to pathfind to inaccessible flowers
[MC-260914] "/spreadplayers" strings for entities consist of inconsistent noun usage
[MC-260913] The word "blocks" within some "/spreadplayers" command feedback messages is always pluralized
[MC-260860] Some words within some chat delay strings are always pluralized
[MC-260859] Some words within a tick profiling feedback message are always pluralized
[MC-260858] The word "ticks" within a "/schedule" command feedback message is always pluralized
[MC-260013] Baby Llama's head has incorrect scale method
[MC-259798] Block hitboxes cause semi-transparent blocks not to render behind them in lower than "Fabulous" graphics settings
[MC-259687] "Distance by Elytra" statistic is approximately doubled
[MC-257309] Monster spawner tries to spawn wardens and zoglins when the difficulty is Peaceful
[MC-256422] Some words within some strings use right single quotation marks instead of apostrophes
[MC-249901] Frogs don't play the frog eating sound when given a slime ball
[MC-249067] Ominous banners lose their rarity color when renamed using anvils
[MC-247238] Sky fog is not cylindrical
[MC-245510] Piglin Brute's generic.follow_range attribute functions oddly
[MC-244720] "Erased cached data" button in Optimize World is not labeled in the right order when using Tab
[MC-243413] Some Explorer Maps are missing their icon
[MC-241873] Ravagers can move armor stands even with mobGriefing turned off
[MC-240948] Filled powder snow cauldrons are able to be put under water
[MC-239581] Bees do not become angry at the closest player when hive is exploded
[MC-234318] Small dripleaf stems intersect its leaves
[MC-227139] Sky fog stutters
[MC-226687] Sea Level is assumed to be Y = 63 in numerous parts of Minecraft
[MC-226038] Scheduled functions are part of weather in profile results
[MC-225270] Goats can move armor stands even with mobGriefing turned off
[MC-224454] Entities don't recognize azaleas or flowering azaleas as obstacles when pathfinding
[MC-224035] Small Dripleaf's model is inconsistent
[MC-215752] Z-fighting with paintings and item frames in solid blocks
[MC-215332] Glow squids lack a baby variant
[MC-209947] minecraft:block/scaffolding_unstable has incorrect cullfaces
[MC-203748] Filled lava cauldrons are able to be put under water
[MC-196556] When projectiles (such as arrows and tridents) move too fast, they can't be teleported by portals and end gateways
[MC-195754] Illagers in raids continuously try and fail to pick up ominous banners if they can't reach them
[MC-190484] Sneaking players' name tags are partly invisible depending on what angle you're facing
[MC-190163] Zoglin spawn eggs don't occasionally spawn baby zoglins on their own accord
[MC-188217] Bees circle above flower that is covered by all sides
[MC-187920] Bees sometimes give up when returning home
[MC-183636] follow_range attribute not working for piglins
[MC-183518] High CPU usage on hypervisor host possibly due to excessive syscall usage by Minecraft Server
[MC-182877] Piglins use one hand to hold a loaded crossbow
[MC-182478] Mob armor generates starting with boots rather than helmet
[MC-180272] en_us.json contains unused strings
[MC-179629] Faces in between cloud "blocks" can still render from outside of the cloud
[MC-174732] Semi-transparent status effect textures do not render correctly in the inventory or beacon UI
[MC-166880] Pufferfish spikes model seems to be broken
[MC-165182] Inventory/GUI textures no longer handle translucent pixels correctly
[MC-162713] Clouds are generated with offset to east and south
[MC-161913] Misalignment on edges/corners of clouds
[MC-156579] Creative players can fly through portals when going quickly enough using elytra or Riptide trident
[MC-151828] Woodland mansion structure '1x1_b3' has dark oak leaf block with persistent tag set to 'false'
[MC-145656] Attribute "follow_range" is not working for hostile mobs before they find the target
[MC-144761] Animated texture interpolation ignores alpha channel during transition from/to transparent pixels
[MC-137053] You cannot set the "CanBreakDoors" NBT tag of drowned to "1b"
[MC-135971] Can't use CTRL+Q in crafting table
[MC-133862] Optimize world screen backup button has inaccurate text
[MC-132804] Low follow range attribute also affects mobs' idle wandering range
[MC-130097] Tropical fish fin UV mapping wrong
[MC-129826] ["shade": false] is missing from potted cross models, resulting in most potted plants appearing darker than they should
[MC-127995] You can use bone meal on sea pickles in situations where no sea pickles will grow
[MC-125642] Bone meal is consumed when used on fern, grass and seagrass even if it cannot grow
[MC-121013] "Followrange" Attribute only targets mobs on (roughly) the same y level.
[MC-120417] Incorrect dragon egg block model
[MC-112257] Some NBT tags require the correct suffix
[MC-101376] Elytra appearance doesn't update in 1st person mode; only in 3rd person
[MC-92875] Collisionless blocks ignore entities with high velocity
[MC-89883] Squid and glow squid collision error and rubberbanding
[MC-86252] Shields can continue to block after entity changes dimensions due to client and server desync
[MC-75494] Lead item drop is not affected by doEntityDrops gamerule
[MC-72494] In Statistics screen 'm' is the same unit for both minutes and meters
[MC-59471] String can be duplicated using tripwire hooks
[MC-55863] It rains over unloaded chunks, ignoring the biome
[MC-53602] Projectiles don't collide with the world border
[MC-49628] When in spectator mode the head overlay shows even if it is set not to show in the skin customisation options
[MC-14800] When zombie villagers, husks, drowned or zombified piglins are damaged, they spawn regular zombie reinforcements
[MC-4665] Anvil consuming 2 unbroken items of the same kind when renaming them
[MC-3697] TNT submerged in water can destroy item frames, paintings, armor stands, and other similar entities
[MC-3266] Your experience level overflows once it exceeds the integer limit
[MC-1673] Several mobs can pop off paintings, item frames and leads and destroy minecarts, armor stands and anything in item form even when mobGriefing is turned off
[MC-379] spawn-animals and spawn-npcs=false removes all villagers and prevents summoning new mobs
-
21st August 2024, 16:39
#267
Kill all humans
The snapshot server has been updated.
New Minecraft snapshot version is: 24w34a.
Fixed issues:
[MC-275569] Outer layer of the skin shows when disabled until you go into third person
[MC-275566] Game crash when trying to open various GUIs with Fabulous graphics
[MC-275554] Minecarts between two downward slopes will shake violently and never settle
[MC-275498] Clocks, compasses and recovery compasses don't function in item frames
[MC-275486] Enchantable data component doesn't work with items that only have enchantments through a data pack
[MC-275482] Minecarts do not pick up mobs like they used to
[MC-275479] Dispensers cannot place minecarts onto rails if there is a minecart one block away
[MC-275473] Slim model's arms are now lower than the torso by 0.5 pixels
[MC-275467] Minecarts can launch you hundreds of thousands of blocks upwards if you derail inside cobwebs or powdered snow
[MC-275436] Cannot enchant books in enchanting table
[MC-275397] Redstone dust doesn't update properly
[MC-275361] Baby zombie variant arms disconnect from their body when attacking
[MC-275343] Projectiles stuck in the world border can float in the air if the border size is changed
[MC-275332] The rotation of a wall/ceiling lever and buttons does not affect the update order of wire in Redstone Experiment
[MC-275329] As of 24w33a zombie villagers no longer raise their arms to attack
[MC-275328] Enchantment glint is not visible on items in item frames
[MC-275319] End crystals in 24w33a appear to be slightly smaller than in previous versions
[MC-275310] Cannot enchant armor in enchanting table
[MC-275307] Hand doesn't show up when switching from Spectator mode
[MC-275297] Failing selectors and fake players in "score" selector result in an unexpected error
[MC-275296] Emissive textures are not emissive in the player's hand
[MC-275293] Internal exception when picking blocks not in hotbar but in inventory in Survival mode
[MC-275289] There are empty chests in some chambers even after 24w33a
[MC-275277] Trial chambers' encounter_4 trap often does not hit the player
[MC-275273] Baby mooshroom uses wrong scale
[MC-275271] Crash after attempting to move item to hotbar slot in Creative inventory
[MC-275270] Minecart not oriented correctly when placed on a sloped unpowered powered rail
[MC-275252] Player head angle when crawling is now strange
[MC-275249] "FOV Effects" slider incorrectly modifying zoom values on the spyglass
[MC-275248] Torches no longer have bottom faces
[MC-275246] Crash after attempting to move item from off-hand in Creative inventory
[MC-275241] Minecarts continue to produce sound for a short while after being stopped
[MC-275237] Cannot rename written book in an anvil
[MC-275232] The mining fatigue animation appears too close
[MC-275230] The game crashes when opening the inventory while in spectator mode
[MC-275229] Minecarts behave strangely on bubble columns
[MC-275226] Enchantment glint is not visible on items held by player and mobs in third person
[MC-275224] Minecart items desync when using them on a rail with a minecart above it
[MC-275221] Baby polar bear model is messed up in 24w33a
[MC-275219] Hand animation still plays in creative when trying to use minecarts inside each other on the same rail
[MC-275218] "Minecart rolls" sound does not play when on tracks after de-railing then re-railing
[MC-275213] Hand animation still plays when trying to put lava or powder snow in an underwater cauldron
[MC-275211] The enchantment glint isn't visible on dropped items
[MC-275210] Minecarts can phase through blocks when travelling diagonally upwards
[MC-275209] It's impossible to put water in a cauldron underwater
[MC-275203] Minecarts always spawn facing east/west and move upward slightly when being placed on rails
[MC-273629] Adding effects with an effects_changed advancement causes a packet error (ConcurrentModificationException) if it was triggered by Milk
[MC-272643] Items containing using_converts_to cannot be stacked with the original items after restarting the world.
[MC-269715] Food won't be eaten when the component food.eat_seconds is less than 0.05
[MC-269376] Breeze fires wind charge from center of hitbox
[MC-191431] Player spectator head is invisible / does not render in the inventory after switching to "Fabulous!"
[MC-144327] The bottom face texture of a blaze's rods is the same as their top face texture
[MC-73178] Villagers' "CanPickUpLoot" tag cannot be set to zero
-
28th August 2024, 15:31
#268
Kill all humans
The snapshot server has been updated.
New Minecraft snapshot version is: 24w35a.
Fixed issues:
[MC-276053] Glass bottles are deleted when used on a water source block
[MC-275959] Drowned no longer raise their arms to attack
[MC-275851] diameter in teleport_randomly consume effect is ignored
[MC-275843] Using an empty map (single item in stack) doesn't create a filled map in survival mode
[MC-275838] Drowned holds trident upside down
[MC-275837] The use_cooldown component uses field cooldownGroup instead of cooldown_group
[MC-275828] Game crashes when there is an invalid shader path
[MC-275801] Use cooldown triggers without item consumption
[MC-275800] Translucency sorting is broken
[MC-275778] Bundle fullness bar texture and color are hardcoded
[MC-275774] Observers no longer detect redstone dust powering/unpowering
[MC-275757] Using a bucket deletes the bucket in most cases
[MC-275755] Attempting to swap armor by right clicking deletes it
[MC-275754] Random stack trace sometimes appears
[MC-275752] Villagers indefinitely stand around items when their "CanPickUpLoot" tag is set to "0b"
[MC-275612] Items with rarity values highlighted in bundles do not display their rarity colors
[MC-275586] Renamed items highlighted in the bundle are not in italics
[MC-275523] Reduced shield glint applies to the shield's item appearance
[MC-275521] Tall seagrass can now generate when bone mealing one-high water
[MC-275417] Creepers can destroy vehicles even if mobGriefing is set to false
[MC-275410] Flying in Creative Mode no longer resists the thrust of the bubble column
[MC-275409] Stuffing too many items into a bundle through commands will cause the capacity bar to overflow
[MC-275358] Renamed bundle's contents are not centered
[MC-275353] Item Frame/Glow Item Frame "Fixed" tag behaving strangely since 24w33a
[MC-275322] "Subspace Bubble" is granted when exiting and entering some Nether Portals
[MC-275298] Blocks with special collision behavior have a larger detection range in 24w33a than previously
[MC-275279] Raiders do not spawn on small islands even though there are close enough places around the village
[MC-275275] Footsteps on Monster Spawners create missing subtitle
[MC-275256] Snow golem shoots to the sky/floor instead of at mobs
[MC-275222] Salmons always have same hitbox regardless of their size
[MC-275220] Picking up a Salmon in a Bucket doesn't keep its size
[MC-275208] You cannot move the bundle into or around the inventory using hotkeys
[MC-275204] Coast Armor Trim has generic "Smithing Template" name
[MC-273745] Soul speed momentum resets when jumping on soul sand
[MC-273601] The channeling enchantment no longer functions on tridents without an owner
[MC-272345] Some trial spawners don't have an extra breeze out at once when ominous
[MC-270742] Displays don't rotate properly between 179 and 180
[MC-203382] The "Bee Our Guest" advancement description only states a beehive is required to unlock
[MC-168546] Bee nest / hive items have no lore
[MC-168329] Bees do not leave their hives in the Nether/End in some cases
[MC-167906] Beehive items at full honey level do not appear with honey in inventory/as item/in hand
[MC-148982] Map color for wheat is incorrect
[MC-146805] Trader Llamas don't attack zombies, drowned, husks, zombie villager and illagers
[MC-129298] Drowned don't chase you if they are in 1 block deep water
[MC-124331] Redstone lamps do not show on maps
-
4th September 2024, 17:01
#269
Kill all humans
The snapshot server has been updated.
New Minecraft snapshot version is: 24w36a.
Fixed issues:
[MC-276204] Dolphins and axolotls keep trying to swim into the seabed
[MC-276179] Zombie villagers don't raise their arms to attack again
[MC-276132] Translucency sorting seems to be slightly broken
[MC-276122] Soul sand and magma block bubble columns don't move the player vertically in creative mode when not flying
[MC-276064] Tall grass generated from bone mealing a grass block will delete the 2nd block above it
[MC-276030] The blue highlighted text background for signs is gone
[MC-276027] Chestplates and Boots on Armor Stands render the helmet overlay texture
[MC-275770] Guardian beam attacks stay yellow and do not shift colors anymore
[MC-275767] Camera is shaky when riding an entity that is being constantly teleported
[MC-275745] A scoreboard objective with display mode below_name renders right behind the player's name
[MC-275655] Entity rotation does not visually update when using the teleport command until the world is reloaded
[MC-275642] Baby dolphins do not spawn naturally
[MC-275638] It is still possible to go through portals without being teleported when going quickly enough by throwing riptide tridents
[MC-275624] Redstone wire with custom model unexpectedly appears green
[MC-275622] Minecarts with TNT are more volatile than in previous releases
[MC-275537] Sliding down honey blocks is slower than in previous versions
[MC-275497] The repairable data component does not exist in armor items by default
[MC-275462] Bats can spawn in unusual places, such as in woodland mansions and beneath trees
[MC-275455] Player motion is no longer retained on relative teleportation
[MC-275450] Player Motion data no longer updates while riding another entity
[MC-275445] Specifying the size of a target in post effect shaders fails
[MC-275437] Fast moving entities freeze the server which causes watchdog crash
[MC-275418] Feeding baby dolphins won't speed up their growth
[MC-275416] Baby squid or baby glow squid produces ink particles that are too far away from itself
[MC-275345] Inventory bug that causes items to be constantly shuffled
[MC-275344] Sweet Berry Bushes deal damage inconsistently
[MC-275299] Crafting using Ctrl + Drop key crafts the incorrect amount of items
[MC-275298] Blocks with special collision behavior have a larger detection range than previously
[MC-275239] Item duplication while a screen is opened (Creative Mode)
[MC-275228] You can duplicate items in your creative hotbar
[MC-275011] Instant mine does not work when standing inside of cobwebs
[MC-271826] Armor default attribute modifier component can't be removed
[MC-270842] Scores are not kept when a mob converts to another mob
[MC-261666] Armor given to Villagers is lost when they convert to Zombie Villagers
[MC-259936] Equipping armor in hand via right-click equips entire stack
[MC-250924] Goat horns are missing sounds
[MC-230317] Lead disappears when mooshroom cow is sheared
[MC-196964] Fall damage is reset when an entity converts to another entity
[MC-196556] When projectiles (such as arrows and tridents) move too fast, they can't be teleported by portals and end gateways
[MC-135898] Teams are not retained when a mob converts to another mob
[MC-92875] Collisionless blocks ignore entities with high velocity
[MC-88967] Most NBT tags are not kept when a mob converts to another mob
[MC-38022] Order of rendering translucent block faces fails to update with camera position
[MC-16829] The horse armor model does not show the enchantment glint effect
-
11th September 2024, 17:24
#270
Kill all humans
The snapshot server has been updated.
New Minecraft snapshot version is: 24w37a.
Fixed issues:
[MC-276533] Game crashes when three or more skeletons are about to release their arrows
[MC-276527] Duplicate UUID error causes player to teleport to origin when riding on a pig after it is converted by lightning
[MC-276501] Returning tridents get stuck on blocks and spam sounds
[MC-276495] Creative player can go through nether portal without being teleported when throwing riptide trident
[MC-276484] Fireballs and wither skulls do too much damage
[MC-276480] Projectile no longer moves correctly when it is deflected
[MC-276476] Crash when a boat is destroyed by a hazard
[MC-276463] Armor on piglins detach from their bodies while bartering
[MC-276433] set_enchantments function removes enchantments component from books
[MC-276429] Projectiles move after hitting a block
[MC-276415] Turtle helmet does not give water breathing effect when equipped on any slot other than the head
[MC-276394] Some specially rendered elements are no longer affected by fog of any type
[MC-276384] Players' capes detach from their bodies when moving
[MC-276383] Using Pick Block on boats crashes the game
[MC-276378] Converted witches lose their armor yet are still protected by it
[MC-276376] /tp command cannot teleport to the correct facing angles
[MC-276370] Golden armor pieces have wrong max durabilities
[MC-276365] Armor sleeves do not follow arms when switching to and from items and on item use animations
[MC-276364] Non-armor items with equippable tag cannot be given to wolves
[MC-276344] Hovered items in bundles do not reflect any tooltip_style component
[MC-276339] Witches converted from villagers move very fast
[MC-276338] Converted mob keeps the same loot table of the first mob
[MC-276335] Cured villagers have the wrong movement speed
[MC-276327] The item_name component no longer overrides potion names
[MC-276326] "Air" item lost its name
[MC-276322] Boats don't drop as items when destroyed
[MC-276321] Elytra loses durability when taking damage
[MC-276320] Shields no longer block incoming projectiles
[MC-276317] Projectiles visually update slowly when their motion is changed
[MC-276316] Ender pearls no longer teleport entities to the point of impact
[MC-276315] Teleport command runs at the entity's position and ignores location from execution context
[MC-276314] Wind charges cause entities to be launched extremely high when directly hit by them
[MC-276311] Players' capes illogically point upward when flying with non-elytra items
[MC-276310] Players' capes detach from their bodies when wearing non-chestplate items in the chest slot
[MC-276304] Carved pumpkins and skulls can be equipped through right-clicking
[MC-276301] Item tooltip padding is gone
[MC-276299] Horse armor doesn't render properly in horse inventory
[MC-276297] Worn netherite armor appears as diamond armor
[MC-276296] Worn chainmail armor has a missing texture
[MC-276295] Zombies always kill villagers
[MC-276293] Mobs no longer get damaged by sweet berry bushes
[MC-276263] explosion_power nbt does not work for minecarts with tnt
[MC-276134] Can't scroll in creative inventory while hovered over the bundle
[MC-276127] Fractions in bee nest tooltip are not padded with whitespace
[MC-276111] Salmon spawned from a bucket are the wrong size for one tick
[MC-276025] Model overrides are not applied to items shown in an open bundle
[MC-275990] Bundles can remain in the open state through the crafting table
[MC-275964] Bundles can remain in the open state when held by the mouse cursor via swapping items
[MC-275909] Wrong death message is displayed when being killed by a mob's smash attack
[MC-275883] Riding a minecart cluster into a wall freezes the game
[MC-275833] Hand animation plays higher than before
[MC-275792] Bottom faces of torches and soul torches are not culled against solid blocks
[MC-275765] Missing full stop in string gamerule.minecartMaxSpeed.description
[MC-275751] Head snaps when coming out of crawling
[MC-275538] Breeze still do not attack when super close to them
[MC-275504] Custom model data is not applied to open bundle
[MC-275468] Gamerule minecartMaxSpeed can't be set through functions
[MC-275406] Grammatical error in "options.rotateWithMinecart.tooltip"
[MC-275352] Spectral arrow texture is not updated properly for Programmer Art
[MC-275302] The animation speed of end crystals is no longer constant
[MC-275300] Mace smash attack damage does not work with mobs, even though particles and sounds happen
[MC-275205] The hand animation is delayed and doesn't play all the time
[MC-265399] Players' heads are incorrectly positioned while exiting the swimming/crawling state when other players are on screen
[MC-260537] Tree growth can replace leaves that have the 'persistent' block state set to true
[MC-206436] Stonecutter ignores anything over 64 when shift-clicking
[MC-119369] Boats crash/break and can kill their passengers when falling certain distances
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules